Mario's creator on violent games, developing for the hardcore and more... | | Interview: Studio's co-founder on Enslaved, and state of the UK games industry |
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The video games legend speaks exclusively to CVG... | | Interview: Bungie details its Player Investment system... |
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Interview: Arc Systems dev director on the 2D cult fighter | | Co-leads on the future of the famed racing studio |
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Ignition Entertainment talks about 'the first AAA FPS exclusively on download' | | Interview: EA's Richard Farrelly takes us behind enemy lines... |
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Kane speaks, gives piggy backs | | Co-lead designers on how they rescued PGR's action-packed successor |
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Interview: Senior producer on 3D, DLC and head tracking | | Interview: Senior producer on Codies' full-fat F1 racer |
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Interview: The Sega West boss talks PS3 Move, 3D gaming and E3... | | Interview: The Sega West boss on Madworld, Yakuza, Natal and much more besides... |
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Interview: 3D scepticism, digital distribution and Cloud gaming | | THQ reveals all about its big FPS hope for 2010... |
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Microsoft's Entertainment boss talks Halo: Reach, Natal and more... | | The Warcraft, Starcraft and Diablo composer reflects on his career... |
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Interview: Shattered Horizon dev discusses PC DRM and more... | | Interview: Rocksteady gives CVG the story on its GOTY edition... |
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Interview: CVG grills Ruffian's James Cope on the future of the series... | | NGamer talks to the group who region-freed Fatal Frame IV |
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The studio's writer talks Left 4 Dead, The Orange Box and PS3... | | Interview: Ubisoft's Patrick Redding tells all about the latest Tom Clancy... |
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Interview: Bungie tells CVG what it's got planned for the future... | | Interview: Ubisoft reflects on making Ezio... |
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Interview: CVG asks Bungie how its new title compares to the studio's classic back catalogue... | | Interview: Ubisoft talks frankly about the next big core Wii game |
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