Elite Squadron on PSP
Pre-order bonus revealed too
Online connection issues sorted
Miyamoto interested in LittleBigPlanet-style level editors
Prepare yourself for the RPG with guts...
David Brown never thought he'd enjoy being in the army
Need a hero? Just wave a quest icon and they'll all come running
King Wrong
The don of GamesCom wants GTA to sleep with the fishes.
Hands... erm, feet-on preview
The battle for the future of gaming has begun, but whose predictions should we believe and what really lies ahead?
2009: Year of the delay
Here's how to import this generation's hidden Far East gems at the best prices
How to fool the military and destroy New York
Quick! 1000s more keys for the closed beta live
Watch: See a video for every sport inside
Feature: Patience is a virtue
Feature: And number one is?... We're biting our nails...
Article: Hit and misses from the show floor
Feature: 28 years of the artist formerly known as Jumpman...
Were we right, or were we wrong?
Portable PC gaming is possible if you pick the right games...
Cure cancer, track hurricanes...
Round Up: All the must-see movies from the show
Giveaway: Grab yourself a free key inside
Games and hardware speculation set for next week
Article: Follow the who's who of gaming Twitters inside
The story of the shooter 12 years in the making...
Are games art? Dunno, but their covers are
Celebrating 200 issues of PC Gamer...
Celebrating 200 issues of PC Gamer
Feature: They've been hunting you for decades
Who'd have thought a two-minute teaser trailer could reveal so much? We dissect every frame for clues you might have missed
Feature: You won't even find them in the manual
Feature: Rip the head off a God...
Feature: Why this sandbox bloodbath could be one of 2009's finest
Feature: Sid Meier on the evolution of a classic
Opinion: Why open worlds are a big backwards stumble
Feature: Hot off the COD Twitter page
Feature: Seven blood-soaked videos 'Fro your viewing pleasure
Feature: If it's Nintend-on, it's Nintend-in
Feature: Everything we've got on BioWare's sequel
Visit the Features Index for even more features...
Turn 10 gets technical and talks rewinds, racing, open worlds and Natal
Interview: Are you ready for innovation, asks Quantic
Interview: Harmonix's John Drake waxes lyrical
Interview: Was the first episode a success?
Interview: Co-CEO talks Shenmue, Heavy Rain and Mass Effect
Interview: Small and beautiful
Interview: No demo, no motion control (ever)
Interview: But the Predator would win, right?
Interview: Create your own superhero
Randy Pitchford on Borderlands' 17 million guns
Interview: Reach for the Stars
Interview: Fighting Fantasy for a new generation
Interview: Metal Gear creator talks MGS: Peace Walker
The fans' favourite?
Interview: Telltale hails the return of point and click
Interview: More from co-founder Greg Zeschuk
Interview: Co-founder Greg Zeschuk's in the chair
Interview: Boss Kenji Matsubara eyes western dominance
Valve's Doug Lombardi on the 'quick sequel'
Q&A;: Phil Harrison's SCE Worldwide Studios replacement
Interview: Producer David Rutter on staying top of the footy gaming league
In the mix with FreeStyleGames
Q&A;: Big sister and exec producer Alyssa Finley fields our questions
Lead designer on leaving PGR behind
CVG talks to MMO legend, Bill Roper
Tim Schafer on RAWK and making love to centaurs
Exec producer on living up to the original
Interview: The second half of our chat with director Stig Asmussen
Interview: Director Stig Asmussen speaks
Interview: Or "Ninja Gaiden: Ó2" to be politically correct
Interview: High Voltage on pushing the boundaries of Wii
Interview: How PC's bestselling series is evolving
Visit the Interviews Index for even more interviews...
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