CVG talks to MMO legend, Bill Roper | | Tim Schafer on RAWK and making love to centaurs |
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Exec producer on living up to the original | | Interview: The second half of our chat with director Stig Asmussen |
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Interview: Director Stig Asmussen speaks | | Interview: Or "Ninja Gaiden: �2" to be politically correct |
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Interview: High Voltage on pushing the boundaries of Wii | | Interview: How PC's bestselling series is evolving |
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Interview: CVG speaks to Square producer Yoshinori Yamagishi | | Interview: A tribute to a champion |
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Exclusive Interview: No hope for a cure? | | Interview: Ubisoft spills all on the core-focused PoP update |
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Interview: Done talking about Sonic | | Interview: CEO Ray Muzyka tackles the industry's big issues |
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Interview: Our revealing chat Bruce Straley continues | | Interview: Monolith on F.E.A.R.'s true sequel |
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Interview: EA on an offer it says you can't refuse | | Interview: Director blows the sequel wide open |
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Interview: Lionhead discusses the just-launched DLC | | Interview: Taking the MMO approach to footy management |
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Lead designer on zombies, bringing the arcade home and living up to expectations | | Starbreeze and Tigon on their stealth remake |
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Interview: Producer Chet Faliszek on the honing of a masterpiece | | Interview: Sony talks virtual shop |
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Interview: A summer Hollywood blockbuster finally due in February | | Interview: Cliff Bleszinski dissects his Epic sequel post-release... |
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Interview: Midway comes out fighting | | Interview: Ensemble talks up the first proper console RTS |
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