16-Mar-2009 This ain't no stairway to heaven... Set in the '60s during the West Coast counter-culture revolution, Ride to Hell should appeal to sandbox anarchists out there.
You play Ray Kaminski, a Vietnam ex-prisoner of war who's returned from the conflict to find a very different world waiting for him: where almost every bar, restaurant, and community surrounding the city of Blackfield is overrun with crime, drugs, hippies, and bikers.
You soon fall in with the Devil's Hand, a local biker gang that plays host to a rogue's gallery of lively-named characters like Clutch, Spitfire, and Moby Dick. Naturally, you're free to take on missions at your leisure (of which there are plans for more than 100), trick out your bike in the Garage, or just cruise around looking for some tail.
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Your ever-present motorcycle is what your pooch was to you in Fable II: your faithful sidekick. It's always there, and it can never be destroyed or taken away. In the Garage, you can customise everything from the frame to the indicator lights, and there are benefits to upgrading.
In addition to the obvious performance perks, the cooler your bike is, the easier it is to get some action from the ladies and to earn precious respect from the townsfolk, which unlocks more missions.
As you work your way up through the ranks of your gang you'll get into fights, and you'll quickly discover this is less about gunplay than it is about melee-flavored brawling. This is good news. Remember, you're a biker! So you'll be cracking skulls and taking names with bats, tyre irons, knives, and hatchets.
There are light and heavy attacks, combos, and environmental finishing moves - all guaranteed to leave your opponent needing an emergency visit to the dentist. There's also Road Rash-styled, on-bike combat, which is guaranteed to rev our engines.
The game's certainly not short of character, and seems to have nailed the Easy Rider vibe perfectly. If you're looking for a shake-up of the traditional city-based sandboxes it could be a unique distraction.