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F.E.A.R 2: Project Origin

Review: M.I.L.D.L.Y U.N.N.E.R.V.I.N.G
Are you looking forward to when the missus goes to bed? So you can turn out the lights and sit in your pants, on your own in a dark room ready to be scared silly by F.E.A.R. 2? If you are, you're in for a bit of a letdown. We've been spooked more by a kitten.

To be honest they should have called it M.I.L.D.L.Y U.N.N.E.R.V.I.N.G 2 because it's just not scary. It tries to position itself as a horror game but it's a crime to put this in the same category as pant-fillers like Dead Space or Siren.

Dive into F.E.A.R. 2 expecting to be freaked out and you'll be sorely disappointed. Don't expect much of a storyline either.

Did we understand, care for or even remember what happened in F.E.A.R 2? Not really, but we were left with a taste of psychic powers, some ghosts, and a nuclear bomb that wipes out an entire city in our mouths. Remember Alma? The demonic-looking woman/girl. She again appears here and there to trip you out but it never makes you feel uncomfortable.

So it's not a horror game, or a captivating narrative experience. But Project Origin IS worth playing. Because, despite all the exterior horror-themed guff that marketing people have attached to it, F.E.A.R. 2 is a bloody satisfying FPS.

For what it lacks in intrigue and scares, it makes up for in raw, shooting joy. It's like it achieves what EA's Black did - fun with guns. When you pull the trigger, your speakers let out an earthy rumble and your enemies get ruined. We like that.

The sound and accuracy of the guns, the ridiculously excessive gushing blood and the physics behind the enemies' reactions to your bullets combine with the game's slow-mo mechanic to form FUN. If someone gets too close when you're holding a shotgun, one blast transforms them into bloody chunks.

F.E.A.R 2: Project Origin
2:23  Direct feed gameplay footage




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There's an emphasis on using grenades too. The normal Frag grenade is always a favourite, but incinerator grenades torch everyone around, making enemies prance about as the flames burn through flesh. Not a pretty way to go.

Stun grenades explode into bolts of electricity that paralyse - not so needed against normal drones, but when the game starts throwing giant mechs with ridiculously large gun turrets at you, a stun grenade (or five) is a godsend.

Fours hours in and you'll still be shouting "EAT IT" out of sheer satisfaction as one of your slow-mo shotgun blasts just obliterates an enemy soldier.

The environments have a say too. You can flip tables and vending machines to create cover, and each room is full of objects that go flying when grenades go bang.

Now, the first game was a pretty satisfying shooter in that sense too, but it was hindered by an almost relentlessly repetitive grey office-block setting. This sequel is far more varied in its choice of environments.

There are sinister-looking laboratories, a wrecked, post nuclear city environment with ashes raining from the sky and char-grilled civilians littering the streets, futuristic scientific installations with strange machinery - and that's just the opening few levels.

What's great about F.E.A.R. 2, as with the original, is that the enemy AI is able to make use of the environment as effectively as you do.

You'll often see them moving scenery about themselves, ducking into cover and spreading out as they work in co-operation with each other.

It's not long either until you encounter the game's more threatening foes. There's this little goblin-like thing that scurries along walls with such agility and ferocity that it's tough to shoot without slow-mo powers. And there are deadlier beasties later - we won't ruin it for you.

It's not particularly challenging (we ran through the normal mode without many problems at all) but it's so much fun shooting stuff you won't care.

F.E.A.R 2: Project Origin
0:59  Heading into hell...




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And it has an exploratory element to it too because, as well as data recordings that expand and explain the game's storyline, the levels are packed with chemical shots that permanently enhance your health and slow-mo powers, so you'll be nosing around every dark corner and through every one of its impressively detailed rooms to find everything you can.

Shift over to multiplayer and all the bullet time, horror game malarkey goes out the window. Instead it sticks to the traditional multiplayer trends, with nine fairly-sized maps, a standard death match mode, along with a Battlefield-style outpost capture mode, called Armored Front here.

It's not the most inspiring of multiplayer efforts and it won't have you putting down CoD 4, anyway. It's worth a pop if you fancy something more hard-hitting than Activision's realistic offering.

F.E.A.R. 2: Project Origin dresses itself up like an edgy, scary, sinister horror of epic proportions. But under the surface it's a solid FPS with a good weapon set, clever physics, ample gore and Matrix-style slow-motion.

computerandvideogames.com
// Overview
Verdict
There's nothing to fear here.
Uppers
  Satisfying and visceral
  Much better environments than the original
  Great AI
Downers
  Not scary
  Nothing really stands out
  What story?
// Screenshots
// Interactive
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Posted by fastrez
Hmmm, I don't think the fact the game isn't scary detracts from the overall quality. Sure, it's one of the game's USPs but while the reviewer may not have found this scary, other people might.

It's a silly reason to dock a game points. It's superb and while it falls prey to the whole 'fight a cluster of enemies, search around a bit, fight more enemies' forumla, it's one of the better shooters out there.

You also say the story stinks. Did you pick up the intel items and not read them?

As always, each to their own though ;)
Posted by microhenry
I was so excited about this...usually I don't buy games that got under 8/10 but I'm gonna have to make an exception.

I loved the first one, up there amongst my top 5 shooters so surely this one will be even better?!

/facepalm
Posted by DiddyKong_Jr
I dunno, when the game is called "FEAR" and the original was scary as hell you kinda expect it to be scary. Agreed it might not bring down the overall quality but I reckon it was to be expected from this.

Mind you, when (and if) I buy it I'll probably shit my pants as I'm quite the wimp.
Posted by Sinthetic
say what you want. the game is at least an 8 and i'd say personally it's a 9. i played it for an hour yesterday and it's far superior to the original. the graphics are stunning, the combat is ****ing extremely weighty, you feel like you are really killing when you kill.
the lighting is absolutely brilliant and honestly, it doesn't matter that it isn't scary, the concept makes it creepy without a doubt.
people need to play the game before conforming with all the average reviews (this one included).
Posted by Mark Hayhurst
"you feel like you are really killing when you kill."

On what do you base this?? Your own personal experience of slowing down time and flowing majestically through the air pumping round after round into faceless clones?
Posted by Sinthetic
no, i mean in some games like bioshock you never felt like you were really getting the reaction to your action from the combat. with F.E.A.R 2 you most certainly do.
Posted by blagger
Seems more of the same to me, very similar to the original.

FPS games have pretty much reached their peak i think.
No real new ideas and all play the same.

A great story will always draw you in, but this is no half life 2 in that department.
Posted by heedbaw
notice they haven't marked down an FPS for having no co-op this time?
Posted by BIGAL-1992
I've just player the game and my verdict: Play it, but if you're looking for scares, only play it once. I found it scary the first time round, but the second time around, it didn't scare me as much as it did. But hey: I enjoyed it and you might too. Although I will say that ending is a bit flat, but what alma was able to do at the end I found it somewhat chilling.
Posted by TezChi
Mostly every game review you read online is fake anyway, and it doesn't matter if the game scored 1/10 or 11/10.

Look at reviews for things like GTAIV and Killzone 2, nobody can tell me they aren't either A: Payed out, and/or B: Aimed at a casual market (who is the only people who would take reviews seriously anyway).

I generally get worried when a game gets 10's all round these days, as most games Ive bought which have gotten scores like that turn out to be generic, casual crap with about as much character as a tin of spam.

Mostly every truly great game in recent years has been a sleeper hit or scored around 7/10 from these "proffesional" (lol?) reviews.

Anyway on topic - FEAR 2 is awesome, Ive only played it for around 3 hours but its bloody brilliant and it IS scary.
Posted by funkiegomez
Quite a harsh review really. Have been playing this all evening and it seems much scarier than the original to me. Freaky little girls scare the shit out of me anyway!
Posted by lonewolf2002
I tried the demo and thought it played very nice and it has certainly improved in the visuals dept.
Posted by fieldofpoppies
i cant believe how stupid some of the above comments are.

Someone said that all fps's are the same. Ok so half-life, Left 4 Dead, gears, cod are all the same are they? Please.... gimmie a break.

And then TezChi - i dont even know where to start with your comments. Shocking.....

- Online reviews are fake?! lol

- The only people who take any notice of reviews are the casual market?! That is one of the most ridiculous statements ive ever heard. Have you even ever picked up a copy of edge magazine or games tm?? The wii sells buckets loads of ridiculously bad games because it caters to the casual market - and THEY dont bother with reviews.

- You dont like it when games get a good review beccause games that get 10's are generic and for the casual market? Yeah ok so littlebigplanet is really generic isnt it - and fallout is gonna be played through by the same person who completed my little pony on ds? LMAO

- What are all these amazing games that keep getting 7/10's ???? LOL

Also, on FEAR2 - i think the review was spot on. The game is called FEAR for petes sake so if its not scary then thats a bit rich of them isnt it? Resi, Eternal Darkness, Dead Space - all so much scarier than FEAR2 that its ridiulous.

PS. TezChi you are either a misguided 12 year old, or you are a complete idiot lol.

rant over
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