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Official Bionic Commando: Rearmed 2 details

Early 2011 release on PSN and XBLA
The first official Bionic Commando: Rearmed 2 details have arrived, including an 'early 2011' release date on PSN and XBLA.

The sequel sees protagonist Nathan Spencer taking on a new enemy, General Sabio, a "technologically sophisticated" baddie who's on the brink of launching a deadly missile attack.

Spencer will use an array of new tricks to defeat the General, including his Bionic Arm - which can now be upgraded and enhanced throughout the game - and the new ability to actually jump, which should hugely change the feel of the game.

The Rearmed 2 team is comprised of the same composer who did the original, Massive Block - best known for work on inFamous and God of War III - doing the cut-scenes and Swedish developer Fat Shark making the actual game.

See the debut Bionic Commando 2 trailer, if you haven't already.

Capcom's "key features" follow:
  • Sequel to the popular downloadable title on PSN and Xbox LIVE, Bionic Commando Rearmed

  • New Weapons, attacks and enhancements for the the all-purpose Bionic Arm

  • New platforming mechanics provides more freedom and challenges. Now the impossible is within your "leap!"

  • New physics-based puzzles will take the platforming experience to another level

  • 2-player co-op is back and better than ever.

  • Enhanced graphics and better camera functionality.

  • All new musical score inspired by NES-era sound effects, produced by the same creative mind behind the original Bionic Commando Rearmed soundtrack

  • Cut-scene art designed by cutting-edge art studio Massive Black, whose previously worked on Infamous, Bioshock 2 and,God of War III

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The trailer made me laugh when they showed off the jump. Quality Laughing
runadumb on 20 Apr '10
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