Login to access exclusive gaming content, win competition prizes
and post on our forums. Don't have an account? Create one now!
Why should you join?
Click here for full benefits!
Follow our Twitter feedRT @GamesRadar: Lunchtime twitterers: 20 greatest youtube gaming vids. http://bit.ly/aIrCtJ Why? Cos it's YouTube's 5th b-day today. And ...
SIGN IN/JOIN UP
GamesForumsCheatsStore
Livingstone wins British Inspiration Award | Monster Hunter Tri review - 89% in NGamer | DJ Hero 2: DJ Shadow on board | DS and PSP fight it out in Japan | Force Unleashed 2 progress is "phenomenal" | Madden 2011 trailer out | Sega cuts 10% of UK workforce | Sid Meier's Pirates! rated for Wii | Madden 11 cover athlete revealed | Resi Evil movie director moves into games | Mario still bossing Japan chart | 'Eight year olds are the key to better games' | Mario Galaxy 2 power-up, co-op details | Kojima's secret game 'an industry first' | Suda51: Motion control has bright future | Metroid, Sin & Punishment releases delayed? | Study: Brain training games don't work | Sega: 'Edgy Wii titles can succeed' | Mario Galaxy 2 co-op movie | Monster Hunter London developer appearance cancelled | Transformers: Cybertron 'more than just a cash-in' | GAME to close 127 stores by 2013 | GAME bosses step down | Xbox Live subscription price to rise? | Nintendo downloads: Earthworm Jim, Indy
All|PC|PlayStation|Xbox|Nintendo|Download PC Games
Search CVG
Computer And Video Games - The latest gaming news, reviews, previews & movies
Join CVG on Facebook!
CVG Home » Nintendo » News
PreviousNatal, Move 'not ideal for racers' Nintendo US downloads: Mega Man 4  Next

Red Steel 2 sales underwhelm in US

Core-focused Wii title moves 50,000 copies in its first 12 days in the US
Ubisoft's core-focused Wii sequel Red Steel 2 has made an underwhelming start in the US, shifting just 50,000 copies in its first 12 days on the market.

While it's still early days, the game's performance looks set to continue the slow sales trend experienced by numerous action-oriented Wii titles aimed at older gamers, including MadWorld, The Conduit and Dead Space Extraction.

An Ubisoft spokesperson told Kotaku that it was too soon to label the game a success or failure: "Considering that the NPD sales only accounted for 12 days on the store shelves and that NPD doesn't include all retailers we are looking forward to a complete month of sales data to see where we stand."

March's bestselling game in the US was Sony's PS3 exclusive God Of War III, which moved 1.1 million copies in 19 days of availability.

Red Steel 2 debuted at number 34 on the UK all formats chart last month. Enjoying better fortunes are the company's casual-focused Just Dance, which recently became the third bestselling third party Wii game ever in the UK, and core-focused Xbox 360 game Splinter Cell Conviction, which topped the latest UK chart.


[ Source: Kotaku ]

computerandvideogames.com
// Interactive
Share this article:  
Digg.comFacebookGoogle BookmarksN4GGamerblips
del.icio.usRedditSlashdot.orgStumbleUpon
 
Read all 20 commentsPost a Comment
And this is why Sony and MS could dominate in the next few years, particularly with the less casual audience.

I have little doubt that Red Steel 2 could have sold over a million copies if it had been released for 360 or/and PS3.

Sorry Wii fans, but you can kiss goodbye to these types of games in the future.
Mark240473 on 19 Apr '10
Well thats Sega not bothering making any proper games for the Wii and now Ubisoft as well.

The Wii really is a joke of a console!

I dont care how many units its shifted, how many non ninty fanboys actually own / play on one of these machines?
DJ Mercenary on 19 Apr '10
It's just too little too late. The core audience has long since lost interest in the Wii, and no single title is going to bring people back. They've tried to appeal to that audience a few times, with MadWorld, The Conduit and now Red Steel 2, but it's just too late. Peoples' perception of the Wii is not going to be changed by any single game.

Back when they were reeling in the cash from the casual, they let their game slip because they thought they wouldn't need the core audience anymore. But now sales have slowed, the fickle casual audience has had it's fill, and Nintendo needs the gamers back... but it's too late.
GunstarHeroX on 19 Apr '10
What about Yakuza 3 sales?
Picking on the failed Wii games is fun huh?
palancas7 on 19 Apr '10
I do and i bought Red steel 2 as well. Its bloody brilliant as well.

The problem with all the games mentioned above, not that they were on the wii, but that they got absolutley no advertising and very little press exposure.

How can devs expect sales if they don't give the games the backing they need.

The wii is definately home to many amazing games that no bugger played, which is a great shame.
WHERESMYMONKEY on 19 Apr '10
Come back in 12 months when the game has broke a million with it's legs like the first game, best people understand sales on the console before theypost their views, the port of modern warfare sold 30k in the US in it's first week and 60k ww in it's first week back in December and is now at 1m. RS2 has shifted 50k in the US and 110k ww in it's first week, Wii games continue to sell at the rate of 20-30k a week instead of front loaded.

For a reference look up the sales of the touched up PS3/360 ports of NMH for those saying certain games would sell better on HD consoles as they just shoot that logic down with force.
Izo on 19 Apr '10
What about Yakuza 3 sales?
Picking on the failed Wii games is fun huh?

Why, how many copies did Yakuza 3 sell?

I'm sure it did rather well in Japan.... Confused
Mark240473 on 19 Apr '10
I thought it was a pretty good game... some issues... the load times, and the constant going back and forth to get missions... but the controls were sweet.

I don't think Wii owners like these types of games that only last for 6 hours... although this one has more return value than a lot of others. Most of the big Wii games have tons of replay value... Kart, NSMBWii, Sports Resort, SSBB... although Tatsunok v. Capcom didn't fare so well. Sad

It's hard to say why something sells/doesn't sell on the Wii. I don't think it has anything to do with hardcore/casual... it's something different that even Nintendo don't understand sometimes IMHO.
blaineca on 19 Apr '10
i'll be interested to read Ninendo's take on these sales figures.

There simply isn't a large enough active core audience on the Wii to justify development of such titles. I can't blame the developers for abandoning ship, especially if they're losing money.

I think Mark's comment summed it up really, but it's a bloody shame.

Having an underpowered machine compared to 360,PS3 really hurts it as does the woeful online strategy.

It says a lot that all i'm playing on my Wii right now is Super Mario Kart (SNES). But then again it is utterly fantastic Wink
shellster2 on 19 Apr '10
The controls are spot on. I use the guns rarely because it is so fun hacking people to death Smile
kimoak on 19 Apr '10
Your sort of missing the Great thing about developing for the wii though, from a sales perspective.

Devs can make games for significantly less money than thier HD counterparts. On average a core game on the wii such as red steel 2 will cost half as much to develop which in turn means it needs half the sales before breaking even.

What might be considered poor sales on the likes of the 360 and the PS3 are perfectly acceptable on the wii because of this.

As for 3rd party devs jumping ship i'm yet to see any sign of this happening. All you have to do is be assulted by this sites latest pop up add to be shown this. Monster Hunter 3 last time i checked was made by Capcom, Sega have just announced The conduit 2, Mystwalker are set to release the last story exclusively on the console and Dragon Quest X has already been announced as a wii exclusive.

Sorry guys just becasue you want it to happen doesn't make it so.

The only people who apparently have abandoned the wii are guys that never owned one or didn't bother playing on it in the first place.
WHERESMYMONKEY on 19 Apr '10
We've been here before 'x game flopped' based on looking at first week sales or something equally dumb. Fast forward 12 months and every single time the things a million seller or has surpassed developer expectations enough to warrant a sequel.

The classic case being when some website compared the sales of a game on Wii in week 1 in France vs the worldwide lifetime sales of a game on two platforms with their sales added together. I think that was for Silent Hill or one of the other lightgun games...
milky_joe on 19 Apr '10
...although Tatsunok v. Capcom didn't fare so well. Sad

Well, none of the last 'Vs' games have sold that well either. Only SF IV sold well and that's not because it was on the PS3 and 360. The 'Vs' games tend not to sell so well and that's a shame as some of them are good.

As for the sales of games like Red Steel 2, well, its harder to crack a console that is more casually orientated. You have to put more into marketing so these people who don't see the ads on sites like this will see the game. I have seen TV ads for this game but only at really late in the hour. I've seen more ads for Monster Hunter Tri and that's cos Nintendo are marketing it here and really want to push the game. Having said that, I'd only probably pay £10 for this game since its only six hours long or whatever...

Oh, and what Monkey said. Wii games do cost less to develop after all, so breaking even should be easier for devs
JuiKuen on 19 Apr '10
Your sort of missing the Great thing about developing for the wii though, from a sales perspective.

Devs can make games for significantly less money than thier HD counterparts. On average a core game on the wii such as red steel 2 will cost half as much to develop which in turn means it needs half the sales before breaking even.

What might be considered poor sales on the likes of the 360 and the PS3 are perfectly acceptable on the wii because of this.

As for 3rd party devs jumping ship i'm yet to see any sign of this happening. All you have to do is be assulted by this sites latest pop up add to be shown this. Monster Hunter 3 last time i checked was made by Capcom, Sega have just announced The conduit 2, Mystwalker are set to release the last story exclusively on the console and Dragon Quest X has already been announced as a wii exclusive.

Sorry guys just becasue you want it to happen doesn't make it so.

The only people who apparently have abandoned the wii are guys that never owned one or didn't bother playing on it in the first place.

Spot on, but few people seem to understand this.
Izo on 19 Apr '10
I am a massive Nintendo fan since the NES and while i have had some great gaming experiences on my Wii, i feel let down by Nintendo. Yes they have produced some of the best games this generation (SMG), but they have focussed so much on the casual market that they have lost the core market by not releasing the type of game that made them great. To be fair 3rd party support has never been a nintendo consoles strong point over the years. I think they have created a sustainable casual market, but they have lost so much in their own creativity. I wish that Nintendo could see this and work closer with the 3rd party support to get the best out of their system. i feel that Nintendo will lose people like me in the next generation. This is esp annoying as the Wii has so much to offer and there are some games that you can only get the best out of on the Wii. Having said that i am a gaming freak, i have all the consoles and will say that i still play my Wii about the same as the others, i have bought many of the core games mentioned and have loved them, it just a problem that alot of people have another console and that would appear that is where their money is spent. I hope that Ninty can remedy the situation but i am not hopeful. Phew that was hard for me to admit.
Gmac on 19 Apr '10
Your sort of missing the Great thing about developing for the wii though, from a sales perspective.

Devs can make games for significantly less money than thier HD counterparts. On average a core game on the wii such as red steel 2 will cost half as much to develop which in turn means it needs half the sales before breaking even.

What might be considered poor sales on the likes of the 360 and the PS3 are perfectly acceptable on the wii because of this.

As for 3rd party devs jumping ship i'm yet to see any sign of this happening. All you have to do is be assulted by this sites latest pop up add to be shown this. Monster Hunter 3 last time i checked was made by Capcom, Sega have just announced The conduit 2, Mystwalker are set to release the last story exclusively on the console and Dragon Quest X has already been announced as a wii exclusive.

Sorry guys just becasue you want it to happen doesn't make it so.

The only people who apparently have abandoned the wii are guys that never owned one or didn't bother playing on it in the first place.

Rubbish. You only have to take a look at a finance statements at the end of each year to see just how much money the likes of EA and Take Two make from the Wii. It's significantly less than the HD consoles.
voodoo341 on 19 Apr '10
Show us these statements Voodoo, on top of that I can only think of two games from Take Two on the Wii one was the terrible Manhunt 2 and the other is Carnival games which shifted around 3m. EA release a few sports titles which sell the same as other versions but other then that their best effort on Wii is a on rails shooter.

Rather then dismiss what he said as rubbish it's best you look at common sense which tells you most of their games aren't on Wii and outside sports titles all they release is rubbish so of course you'll get less returns with this approach it's not rocket science. It just make them look foolish if they complain.
Izo on 19 Apr '10
The main problem with mature games is that a lot of adults know how to hack their Wii's in order to play illegal back ups. Nintendo should take note of the PS3's constant firmware upgrades as a form of anti piracy. I think they would then see a dramatic rise in their sales figures.
littleprecious on 19 Apr '10
Your sort of missing the Great thing about developing for the wii though, from a sales perspective.

Devs can make games for significantly less money than thier HD counterparts. On average a core game on the wii such as red steel 2 will cost half as much to develop which in turn means it needs half the sales before breaking even.

What might be considered poor sales on the likes of the 360 and the PS3 are perfectly acceptable on the wii because of this.

As for 3rd party devs jumping ship i'm yet to see any sign of this happening. All you have to do is be assulted by this sites latest pop up add to be shown this. Monster Hunter 3 last time i checked was made by Capcom, Sega have just announced The conduit 2, Mystwalker are set to release the last story exclusively on the console and Dragon Quest X has already been announced as a wii exclusive.

Sorry guys just becasue you want it to happen doesn't make it so.

The only people who apparently have abandoned the wii are guys that never owned one or didn't bother playing on it in the first place.

Rubbish. You only have to take a look at a finance statements at the end of each year to see just how much money the likes of EA and Take Two make from the Wii. It's significantly less than the HD consoles.

They might have made more money on paper, but i have a feeling that they also cost a lot more to make, i'd refer to my earlier point.

Just dance says hi by the way, as does EA sports active and the guitar hero and call of duty series.

all million plus sellers on the wii that more than likely cost a lot less to make for it than they do on the 360/ps3 (although just dance is an exclusive if you think that cost the same as a ps3 game to develop i think you should seek help with maths and common sense)
WHERESMYMONKEY on 20 Apr '10
The main problem with mature games is that a lot of adults know how to hack their Wii's in order to play illegal back ups. Nintendo should take note of the PS3's constant firmware upgrades as a form of anti piracy. I think they would then see a dramatic rise in their sales figures.

The wii's firmware is upgraded quite often, It doesn't make a bit of difference as when a console is hacked it can be made to play any game regardless of what firmware it is.

If you take a look at a wii hacking forums most people are running the console on firmware 4.0 or lower.

No Sony's masterstroke was to not make the machine a target to hackers and therefore the filthy pirates that cling to them by making it fairly open. The other OS function took the fun out of it and using blu rays for stored media made the machine far less tempting for pirates.

Sony recently removing the other os function, has reversed this though. It's turned it into the biggest target in hacking and then shortly afterwards piracy around.
WHERESMYMONKEY on 20 Apr '10
Read all 20 commentsPost a Comment
// Related Content
Previews:
Interviews:
News:
More Related
Red Steel 2 (Game & MotionPlus)from £27.95
John LewisIn Stock£27.95
Cool Shop UKIn Stock£29.35
AsdaNo Information£29.91
// The Best ofCVG
Get FREE games at FileRadar.
News | Reviews | Previews | Features | Interviews | Cheats | Hardware | Forums | Competitions | Blogs
Top Games: Super Smash Bros. Brawl | The Legend of Zelda: Twilight Princess | Big Beach Sports 2 | Doctor Who | Prince of Persia: The Forgotten Sands | The Last Story
Sonic & Sega All-Stars Racing | Call Of Duty Modern Warfare: Reflex | The Beatles: Rock Band | FIFA 10 | Metroid Other M
Top Reviews: Monster Hunter Tri | Resident Evil 5 Gold Edition | Super Monkey Ball Step and Roll | Final Fantasy Crystal Chronicles: The Crystal Bearers | Resident Evil: The Darkside Chronicles | PES 2010
New Super Mario Bros. Wii | Rabbids Go Home | A Boy and his Blob | Mario & Sonic at the Olympic Winter Games | Spore Hero
Copyright 2006 - 2009 Future Publishing Limited,
Beauford Court, 30 Monmouth Street, Bath, UK BA1 2BW
England and Wales company registration number 2008885