"Whoops". This is the moment you empathise with Abe - a former slave for the RuptureFarms meat processing plant, tasked with rescuing his species from a fate worse than death (death, then being turned into pies). It's a game with a strong message, but it's also kind of funny when the Mudokons you're trying to save end up squished by a boulder or dissected by a big revolving blade. Abe's post-failure utterance expresses a sliver of regret, but not so much that you can't enjoy the dark humour in their stupidly gory deaths. Thanks Abe. Watch out for that landmine. "Whoops".
Dying in Oddworld: Abe's Oddysee may be irritating, but it's almost always your own fault, and as a spectacle it's darkly entertaining to behold. It's a good job, because you'll be doing a hell of a lot of it - this is hard in a way that few games even dare to be these days. It's difficult enough getting through the game, let alone saving your 99 Mudokon co-workers from becoming RuptureFarms' new secret ingredient. They hide in the shadows; they stand, inconveniently, on emergency hatches; they scrub the floor next to sleeping Slig guards. They pretty much deserve to be killed.
Saving them requires a real effort on your part, but the reward - a different ending depending on how many you save, and the knowledge that some fat guy somewhere is being deprived of meat - makes it all worth it. To save their lives you have to convince them to follow you, and then chant by a ring of birds to open a magic portal. This is where the game's clever GameSpeak system comes into play.
It works like this: you hold one of the left triggers, and tap a face button to communicate with your co-workers. Phrases include "Hello", "Follow Me" and "Laugh". On a more mature level you can also make Abe fart, and then chuckle about it afterwards. Some of the phrases are irrelevant - simply there to let you experiment and muck around - but they make the visually identical Mudokons seem more like real people; people you'll go out of your way to save. It feels like an innovative system, even today - few other single-player games let you converse with their fictional characters beyond simply choosing a list of pre-set responses from a list. Sure, the conversation options are extremely limited, but they offer a freedom that few other games have matched since.
ODD BUT TRUE That's one idea, but this is a game brimming with invention. The world itself, Oddworld, is bleakly colourful and, yes, distinctly odd. The Mudokons (the slave race of which Abe is a member) look suitably alien with their four-fingered hands and stitched lips, while its other miscellaneous inhabitants are equally well designed. It's initially an oppressively mechanical world, but soon becomes serene and often beautiful, with pre-rendered backgrounds and masterful art direction and lighting. Despite the dated pixellation of Abe's Oddysee's 3D characters, most fully 3D games struggle to create an environment as atmospheric as Oddworld. The moody music also helps to set the scene.
JACK OF ALL TRADES Thankfully, it's not all surface innovation - the puzzles are smart, alternating between brutally accurate platforming and thoughtful use of the multi-talented Abe's abilities. He can possess enemy bodies by chanting, hide in shadows to avoid disturbing sleeping creatures, and later on transform into an all-powerful demigod. The puzzles are brutally difficult, however, with the game's few checkpoints placed agonisingly far apart. Even the joy of watching Abe explode starts to wear off as you replay frustrating sections. The sequel's quicksave feature feels like a blessing.
Oddworld: Abe's Oddyssey was the first in an ambitious and intelligent series, but one that nonetheless failed to make much of an impact. Perhaps it was because the first games were 2D at a time when everything by law had to be in three dimensions. Perhaps it was because their structure (which harkens back to platform-adventure classic Flashback) seemed retrograde and frustrating in a world that increasingly regarded difficulty as taboo. Perhaps it was because it starred a weird green guy with four fingers and stitched lips, who spent his time saving lives rather than ending them with a sawn-off shotgun. Whatever the reason, it's high time for another visit.
God I loved the Oddworld games, all of them. Bringing the later ones into 3d was awesome but the 2d ones were just as good, they lost nothing through being 2d and had as much atmosphere as your bioshocks and your stalkers. The satisfaction you got when you figured out the solution to a particular section was unparalleled. And the trials you went through in the first game to gain demigod status were just amazing. Amazing games all round. Oddworld series, you are sorely missed!
More oddworld please, I loved it, brilliant games. Either a new game or if they could put it on xbox live or PSN in some form. I miss abe, a failure to have Abe this generation would be a big "Whoops" for all.
Love Abe. Get this on PSN now! Games like this are what PSN should be used for, they would make so much money. Reissuing this in HD would be even better, but that would cost them time and money, so doubt that would happen.
Well you guys are in luck, if you have a PS3. They have 2 games available on the PSN. Go to the PS Store, go to games and select PSone classics. You can buy both Abe's Oddyssee and Abe's Exodus.
I highly doubt these games will ever make it to Xbox Live, since they are PSone games.
I really hope they make another one of Abe's adventures, they were sooo much fun.
Fond memories of this brilliant game and its sequel, Abe's Exoddus. It was criminally overlooked at the time. Defo deserves a re-release on PSN, XBLA, steam etc.
Game freaked me out as a small-ish child not familiar with games or things that look/sound odd (exscuse the pun) But sounds like the developer had a good idea, just change the voice and looks of the character and it wont haunt me too much this time
I love the Abe games, as well as Stranger, didn't play Munch though. I picked Oddysee and Exodus up again on Steam a couple of months back for next to nothing.
I played all 3 Abe's games, Abe's Oddysee was my first PSX game, i remember playing the PSM3 demo many times! The game was offered to me as a gift later on and i had to play it all the way through because i didn't have a memory card!! it was too darn expensive!
The intro was kinda spooky (listen http://www.oddworld.com/firsttenyears/downloads/ow_audio.shtml ). and the gameplay was seemingly trial and error but offered all kinds of action (stealth, puzzle, platform, run n'gun,...). I remember the Scrab instances were specially insane running from Scrabs like a blind fool, and then having them kill each other so you could proceed to the next area. Such a dark game...
Just bought both Oddysee and Exoddus off of Steam for about £8- and it works with the 360 contoller too (though mapping buttons was a little confusing)! Joy of joys! It works really well too.
And to think I played this years ago with the keyboard- how the hell did I manage that?
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