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C&C;'s secret: 'We made it up as we went along'

'We never planned on a story arc,' Kane admits
Joe Kucan, Command & Conquer director and man behind Kane has revealed the legendary RTS series' big secret: "we made it all up as we went along".

"We don't like to admit this," the never-serious head of Nod told CVG last week, "the truth about Command & Conquer is that we never really planned on a giant, sweeping arc of a story that would create canon from one game to the other.

"We knew we'd created holes that we needed to fill, so we just made it up as we went along. There was really no grand, sweeping plan and I think that's what made it so much fun."

Kucan said that while EA's left a lot of unanswered questions for players at the end of the "final" C&C; instalment, he doesn't know anything. "Whenever I kind of wink and nod and say, 'yeah, I know what's going on', I'm lying through my teeth. I don't have the slightest idea," he said.

"I don't know who Kane is, where Kane came from, what he wants or where he's going. We just make it up as we go along and let the players sort it all out.

"But don't tell anybody that! This is just between us, right?"

Read the full Joe Kucan interview for more siliness - and piggy backs - from the C&C; man.

computerandvideogames.com
// Interactive
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Read all 3 commentsPost a Comment
You should see how they've filled those holes. If you haven't played C&C4 yet, get a friend to show you the cutscenes. To avoid spoilers I'll just tell you that stuff happens and it doesn't make sense, but makes perfect sense at the same time...
AegisK on 22 Mar '10
Yes, you can tell.
SleepySheep28 on 22 Mar '10
It worked to a point. It all went wrong with Generals.

RA2 was the pinnacle, in my opinion.
altitude2k on 23 Mar '10
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