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Capcom: Western devs to only handle "established brands"

New IP kept safely in-house following Bionic Commando fail
The epic bombing of Capcom's Bionic Commando, by Swedish developer GRIN, has prompted Capcom to change its approach to dealing with western developers, saying it will not had over new IPs to western developers.

Bionic Commando, a modern reboot of the NES classic (the disc game, not the XBLA one, 'Rearmed'), shifted just 27,000 copies in its first month on sale in the US, which "demonstrated the difficulty of outsourcing the development of new [titles] to overseas companies," said Capcom.

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The game didn't do too well in reviews either, as you can see here. "There's no polish, no real style, and barely any fun for the first couple of hours," said our friends at XBW360.

As a result, the firm said: "We plan to develop new titles primarily in Japan," with overseas studios only to deal with "well-established characters and universal themes", according to Gamasutra.

Capcom says it won't stop working with overseas studios because: "We cannot develop a sufficient number of titles without using the resources of these companies. This is why we plan to continue using these alliances."

"We are considering ways to separate the roles of activities in Japan and overseas," it added.

computerandvideogames.com
// Interactive
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Read all 8 commentsPost a Comment
I'd have thought they were talking more about Dark Void than Bionic Commando, which wasn't even a new IP.

And how sheepish must GRIN be feeling now? It must be really difficult to build an outsourced game and make it creative and fun.
yerbluesjohn on 2 Feb '10
Seems odd. Risk them messing up an established franchise rather than blaming the inherent risk that comes with a new IP? I guess they're comfortable that a franchise name alone will sell it, regardless of whether the product is actually good or not.
Dajmin on 2 Feb '10
I picked up Bionic Commando (PS3) for less than a tenner and am absolutely loving it.

Its a bit slow to start, but once you get more abilities unlocked its awesome
Rob S London on 2 Feb '10
This isn't always the case, as Nintendo handed out the revered Metroid franchise to Retro, which did a sterling job bringing Samus into 3D Smile
ranaraptor on 2 Feb '10
What! They want licensed IP's to be made not by the creators crazy Shocked but I still have hope then for an Onimusha game open world would be nice but only one no more! Anyway GRIN didn't make good games they had there chance and now have been shut down. But this outsourcing established IP's to western developers has a 50:50 chance. So i'll wait and see! Cool
cheesyfishface on 2 Feb '10
they're right, and good for them.
Obscure_Metaphor on 2 Feb '10
I thought BC was fun. The plot was hilarious too, especially the ending.
SICARIUS1 on 2 Feb '10
Seems odd. Risk them messing up an established franchise rather than blaming the inherent risk that comes with a new IP? I guess they're comfortable that a franchise name alone will sell it, regardless of whether the product is actually good or not.

My thoughts exactly.
dark_gamer on 3 Feb '10
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