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Dark Void Review

Flight of the discords...
Void (noun) - a completely empty space. Yeah, that about sums it up for us. As hard as we peered into Dark Void we struggled to see a shred of originality, or a spark of excitement that lifted the game above anything other than beige mediocrity. In a world of Modern Warfare and Gears of War, this game is a bit of a non-entity; a completely empty space.

The main problem is that, even with the jetpack mechanic (which we'll get onto in a minute) Dark Void simply doesn't excel at anything. There isn't a single memorable moment in the game - a moment that made us sit up and think "wow, this might be pretty cool". Worse, it kicks off with one of the shoddiest prologues we've ever been subjected to.

Dumped into the middle of an aerial battle, you're hastily given a few button commands before being asked to deal with the game's twitchy controls and shoot down a handful of weird UFOs of the most generic variety possible. Sure, it all gets explained later, and we understand why the devs didn't want to kick off with an hour of dreary third-person shooting (which pretty much sums up the first couple of levels) but it's still a totally disorientating opener, and leaves a nasty taste in your virtual mouth which requires a huge amount of gaming greatness to expunge.

With the prologue done, you're then introduced to freight pilot Will, and his sexy-if-you-like-that-kind-of-thing customer Ava. Who also turns out to be his Ex. Funny, that. The two are on a flight through the Bermuda Triangle - which is clever of them - and all of a sudden they're crash landing on a jungle island. Next they suddenly turn into combat-hardened marines and go about dispatching droves of weird alien robots with sort of slugs inside them, who are worshipped by the natives, and Nikola Tesla pops up, and Will falls down a big hole and... oh, it's relentless sci-fi bilge. Perhaps there's a decent plot lurking underneath it all, but the game seems so intent on rushing you towards the next bizarre revelation or tenuous plot/gameplay link you'll have stopped caring by episode two.

Sadly, it isn't as if you can get your jollies from the action instead. The shooting sections are twitchy as hell, presumably to give you a chance at hitting the Watchers (skinny robot enemies) who jerk around the screen like characters in a badly buffered Quicktime movie. The bad guys are unnecessarily tough too. We don't care if they are robots: a headshot should equal death, and in Dark Void it doesn't. About an hour and a half into the game you come across your first flying section, and this is more entertaining. Blasting enemies out of the sky is tough, but hovering above ground-bound grunts and peppering them with your machine gun proves to be pretty satisfying.

However, just when you start to enjoy yourself, there's always something to bring you crashing back to earth with frustration.

One of the first jetpack stages is an escort mission, where you're protecting a man who doesn't think twice about slowly walking towards mounted machine guns. A couple of stages later and you're engaged in a full-on dogfight inside a narrow canyon against wave after wave of flying saucers. It's challenging enough, until you die and realise you have to start the whole level again. And it doesn't have the same sheen the second time around...

There's nothing offensively bad about Dark Void; it's just exceptionally mediocre. We blasted through the whole six-ish-hour campaign and now we struggle to remember any of it. It's like those hours just mysteriously vanished. Eerie.

Buy your copy of Xbox World 360 and get it delivered to your door

Xbox World 360 Magazine
// Overview
Verdict
Workman-like, forgettable shooter with a poor story and no multiplayer.
Uppers
  Passable flying
Downers
  Duff shooting
  Nonsense plot
// Screenshots
// Interactive
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Read all 8 commentsPost a Comment
Shame I had been looking forward to this game but after playing the demo last week your right that this game just fails to impress, nothing particually wrong with the demo but just as CVG says Very Mediocre I just remembered to cancell my pre-order too, hopefully I wasnt too late and dont get charged for this mediocre piece of crap lol
NEOnburN9 on 18 Jan '10
Disappointing, due to all the hype but this wasn't exactly the most anticipated game ever.
slick loose on 18 Jan '10
A shame indeed. The demo showed some promise and I was enjoying jetting about with the surprisingly free-wheeling flying mechanics.
spacelion on 18 Jan '10
nolan north really needs another job, i swear he's hogging all the good games.

Was so hyped up on this and bayonneta.....then i played the demo!
pmantis on 19 Jan '10
Might still pick this up anyway eventually. Seeing as it'll probably br winging its way to the bargain bin pretty damn fast.
WHERESMYMONKEY on 19 Jan '10
Delayed so it doesn't coincide with the release of ODST, indeed. Good job, really.
altitude2k on 19 Jan '10
Was looking forward to this, till I played the demo.

Mediocre at best.
captain savaloy on 19 Jan '10
Out of all of Capcom's games this year I think this was the least anticipated.

Not fussed really just give me lost planet 2.
roland82 on 20 Jan '10
Read all 8 commentsPost a Comment
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