Login to access exclusive gaming content, win competition prizes
and post on our forums. Don't have an account? Create one now!
Why should you join?
Click here for full benefits!
Follow our Twitter feedSee iPad games in action: http://bit.ly/aisbDs Anyone getting one?
SIGN IN/JOIN UP
GamesForumsCheatsStore
Mega Man Zero Collection DS revealed | Guitar Hero's Feb DLC detailed | Digi sales having "no major effect" on retail | SFX Weekender - free tickets! | Street Fighter Alpha 2 hits Virtual Console | WiiWare demos come to an end | Ubisoft working on FIFA/PES contender? | Videos: iPad games in action | Nintendo Wii sales hit 67 million | Epic 'very impressed' with iPad | Nintendo games dominated 2009 Wii sales | Peter Moore: Sports key to 3D gaming's success | Apple tablet games are "sick" | Ubisoft clarifies DRM adoption | Original Zelda artwork unveiled | Ubisoft warns against 'horrifically high' game prices | Red Steel 2: New trailer | Gaming injuries on the rise | FIFA World Cup 2010 detailed | Climax wants more Silent Hill | Ubisoft has lots of unnannounced games | Red Steel 2 release date March 26 | Iwata 'turned down Natal tech' | Tatsunoko Vs Capcom trailers | FIFA World Cup 2010 game confirmed
All|PC|PlayStation|Xbox|Nintendo|Download PC Games
Search CVG
Computer And Video Games - The latest gaming news, reviews, previews & movies
CVG Home » Nintendo » News
PreviousIwata 'turned down Natal tech' Ubisoft has lots of unnannounced games  Next

Red Steel 2 release date March 26

Ubisoft confirms UK launch - new screens, Q&A;
Ubisoft has just confirmed Red Steel 2's UK release date as March 26.

The publisher's also released three new screenshots and a Q&A; with creative director, Jason Vanderberghe. Generous, isn't it?

Here's the Q&A;:

Is Caldera the whole land and not just the city?

Let's talk about the world of Red Steel 2 a little.

Caldera is a city in what is generally known as the "Nevada Territories". It's kinda northwest of Las Vegas, off the beaten path a bit, in what's affectionately known as the "High Desert" (a.k.a. the Mojave Desert) - an elevated, hot, flat, chunk of the Rocky Mountains.

The land surrounding Caldera is named "Caldera County" as well, and one big crater was the most interesting landmark (a "caldera", for the curious, is another word for a big sinkhole or crater).

So, no, Caldera isn't the whole land. The "world" of Red Steel 2 is the Red West.

In fact, "the Red West" is a phrase used to describe the whole western part of North America.

Will there be other places than desert in the game?

But of course. The whole story takes place in and around the city of Caldera, and there's a lot of different kinds of environments in that place. Ancient temples, ramshackle slums, desert, huge modern freight-moving systems... it's a real city. Then you'll roll on out into surrounding canyons, where you'll find a pueblo-style mining town, a huge semi-automated strip mine, old, abandoned underground tunnels, an ancient ancestral monastery / temple clinging to the side of a cliff...

But if you mean "do you go anywhere cold, like the moon or something" the answer is no.

Will there be weather effects in Caldera (rain, sandstorms, etc.)?

Yes. When we were conceiving the 'mood' for each level, we tried to give the weather, time of day, and general atmosphere for each space a unique feeling, one that would fit the gameplay for that location. Honestly, there were a few times where our ambience people (lighting, VFX, audio, etc) showed us some stuff that we were convinced wasn't possible on the Wii... but they did it.

Will there be night, dusk and dawn in the game?

The gameplay takes place over several days, and the Sun in the Red West rises and sets just like it does in the real world. ;) What I mean to say is that there will be a few night levels, yes.

Are there living people anywhere? I know the inhabitants left but are there any remaining?

Yes! Yes indeed! Crucial, key, power-granting inhabitants! You should be discovering that in the near future, in fact what I can tell you is there are four inhabitants of great importance the player that you will encounter repeatedly, get missions from, buy cool powers from, and who, in general, will help convey to you the Story. That is, assuming you don't skip the cutscenes.


(By the way, every time you skip a cutscene, a fairy dies somewhere. I'm watching you.)

computerandvideogames.com
// Interactive
Share this article:  
Digg.comFacebookGoogle BookmarksN4GGamerblips
del.icio.usRedditSlashdot.orgStumbleUpon
 
Read all 1 commentsPost a Comment
I'll make sure I skip all the cutscenes on my second playthrough. Nobody steals my teeth and gets away with it.
SICARIUS1 on 27 Jan '10
Read all 1 commentsPost a Comment
// Screenshots
PreviousNext3 / 3 Screenshots
// Related Content
News:
More Related
// The Best ofCVG
Click here to subscribe to PSM 3 magazine.
News | Reviews | Previews | Features | Interviews | Cheats | Hardware | Forums | Competitions | Blogs
Top Games: Super Smash Bros. Brawl | The Legend of Zelda: Twilight Princess | Sonic & Sega All-Stars Racing | Call Of Duty Modern Warfare: Reflex | The Beatles: Rock Band | FIFA 10
Metroid Other M | New Super Mario Bros. Wii | Guitar Hero 5 | Red Steel 2 | A Boy and his Blob
Top Reviews: Final Fantasy Crystal Chronicles: The Crystal Bearers | Resident Evil: The Darkside Chronicles | PES 2010 | New Super Mario Bros. Wii | Rabbids Go Home | A Boy and his Blob
Mario & Sonic at the Olympic Winter Games | Spore Hero | Spyborgs | Dead Space Extraction | Metroid Prime Trilogy
Copyright 2006 - 2009 Future Publishing Limited,
Beauford Court, 30 Monmouth Street, Bath, UK BA1 2BW
England and Wales company registration number 2008885