Ubisoft has delayed the nothing-to-do-with-Jade-Raymond disaster game, I Am Alive to after March 2011. You might as well forget about this one for a while.
Announced at E3 2008 and due for a release on "current generation consoles" in spring 2009, it's been a bumpy ride for the survival game. The title began life in development at independent French developer Darkworks, before being handed over to Ubisoft Shanghai in March 2009, "in order to respect the new launch date" (March 2010).
I am Alive
Official trailer
1:43End of days...
I am Alive
Official trailer
1:43End of days...
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But after delaying the new Splinter Cell game again (and RUSE) in its latest financial release, I Am Alive has now been penned in for release after March 2011 at the earliest.
I remember when this game was first officially announced years ago, the premise sounded much better. Instead of just an earthquake you had to escape a number of different scenarios, including hostage situations, collapsing buildings, other natural disasters.
Maybe it's still a bit too soon for the above. Still could be very promising, will keep an eye on this.
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