World of Warcraft house Blizzard will "definitely work on a console game at some point," it's said (and hopefully this time whatever it's working on will make it to the shops - cough, StarCraft Ghost, cough).
The revelation comes from a Gamasutra interview with Blizzard pair Samwise Didier (excellent name) and J. Allen Brack, who insist that Blizzard isn't an "anti-console" company.
"I don't see the PC market as being bad. I mean, we didn't have 12 million players ten years ago," Didier said. "Whatever the format, console or PC, I think if there is a good game, it's going to be played."
"We're working on PC because it's familiar to us and it's relatively easy and it's not changing formats every other year and there aren't three different versions," he continued. "Console, we have to worry about [those things]. I think the PC is really a good market to target."
Brack added that the company's aware of its "anti-console" reputation and "that's absolutely not the case," he said. "We just want to make the right game for the right platform."
"Think about StarCraft II," says Brack. "Some real-time strategy games have tried to happen on the console. Some of those have been successful, but overall, our experience is that it's going to be a better game on the PC, ergo it's developed on the PC."
"But we're a company of gamers. I have two consoles at home. Sam has consoles. We're a culture of gamers. We will definitely work on a console game at some point. I have no doubt about that. It's just [a matter of] what game. What makes the most sense?"
World of Warcraft first-person shooter and/or Wii party game. That makes sense, right?
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