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Nintendo Reviews

Review

Resident Evil Gaiden

Between us on CVG we've held some pretty horrible things in our hands, but the arrival of Resident Evil on GBC is the first time we've held something that's simultaneously vile while being quite good. Zombies swipe at your head and leave big gashes in your skin (represented by slashes on the screen), mutant hunchback ladies pounce on your head, and gloom-filled corridors hide many a twisted secret. It's all rank and yet on the same machine as the sickly-sweet, super-cute Pokemon games. Yes!

MY NAME IS BARRY
Set on the Starlight cruise liner, Barry Burton, from the first Resi game, has to hunt out the ultimate evil bio-weapon and save Leon S Kennedy from the second Resi game. You control Barry from a top-down perspective when exploring the ship and although presented slightly differently, the gameplay is Resi down to a T-virus. Puzzles involve taking one item and using it at the right moment somewhere else, and are just as much fun and just as frustrating as they have been on other systems.
Where GBC Resi impresses most is in the battle sequences. When you encounter a zombie or monster, the view changes to a first-person perspective and by stopping a moving bar on a target you inflict damage on the approaching zombies. It's a stroke of genius that makes sure combat is totally unique yet remains just as edgy as ever.

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The one major problem with Gaiden is that the graphics are so damn dark you'll be getting eyestrain headaches after extended play, like we did. If you've got peepers of steel though, you should definitely get gruesome with this.

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