Insomniac senior community manager James Stevenson has said it could take another two to three years before developers truly start to max out the PS3.
"There's always ways we can become more efficient. The PlayStation platforms are built with a very high ceiling and I think that's part of the success Sony has had in creating these platforms with really long life spans," said Stevenson.
Ratchet & Clank: A Crack in Time
Official trailer
6:53Seven minutes of lush gameplay footage
Ratchet & Clank: A Crack in Time
Official trailer
6:53Seven minutes of lush gameplay footage
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"The first couple of years are all about developers getting games up and working. You see what Naughty Dog has had the chance to do in the past two years. You've seen what we've been able to do in that time. This is where it gets exciting.
"The PS3 still feels like a young system and I feel like it's finally hitting its prime. You've got the Slim, it's at a good price point now and sales are really picking up.
"I still think you're not going to see the PS3 really maxed out for another two to three years. We're using all of the PS3 right now, but you can always be more efficient in the way you use it."
Insomniac is gearing up to release Ratchet and Clank Future: A Crack in Time on November 6. Check out our review here.
Depends what they mean by maxed. I don't think we'll see a game on the PS3 that beats Uncharted 2. The game sets new standards for a PS3 game. From the Nepal streets to the fight on the train to the snowy Himalays, all fantastic. The thunder storm section as you move through the river in Shambhala taking out guys with stealth kills is brilliant. If there's better looking, better designed games yet to come I'd be surprised.
I was surprised after Manic Miner, back in the 80's
I'm expecting plenty of games as good as or better, for PS3 and XBox. It is great that quality games like Uncharted raise the benchmark - but I expect even Naughty Dog wished they had more time or resources. I expect Uncharted 3 to be ... actually I can't even imagine... my feeble imagination fails me.
" I don't think we'll see a game on the PS3 that beats Uncharted 2."
Thats were Uncharted 3 and possible Killzone 3comes in. Especially as the game engines to support these games have been built already, the only thing developers need to do is use their time to add a bit of spit and polish, increasing the performance of both graphics and gameplay mechanics.
Crysis should also take advantage of the platform although its based on PC hardware.
Depends what they mean by maxed. I don't think we'll see a game on the PS3 that beats Uncharted 2. The game sets new standards for a PS3 game. From the Nepal streets to the fight on the train to the snowy Himalays, all fantastic. The thunder storm section as you move through the river in Shambhala taking out guys with stealth kills is brilliant. If there's better looking, better designed games yet to come I'd be surprised.
You may well be right but I can also see them squeezing it that little bit harder - I think there's still a little more juice left in this lemon.
...and while we're on the subject of lemons, people didn't think the 360 could go past the original Gears in terms of graphics. Mind you, I'm still not totally convinced that they have...
uncharted 2 to uncharted one is what gears 2 is to gears.
A huge leap forward in terms of graphical power, considering that getting the PS3 firing on cylinders is apparently a very hard thing to do, it wouldn't surprise me if we got to see games that looked better than uncharted 2. Be interesting to see if any dev could actually do it in 1080p though.
don't think i've ever played a bad looking exclusive game on the system. Even if they aren't any good gameplay wise they are fantastically presented.
Gonna have to wait to finish uncharted 2 as my PS3's stopped reading discs. So its off to the menders tomorrow. if the fecking courier shows up this time.
Of course we havent seen the PS3 maxed out just like we havent seen the 360 maxed out either.
Its all down to the Devs and their Engines, ND are obviously on the top of their Game right now and I really hope that Remedy can step up to the mark next year for the 360 as well.
I think 2010 is going to surprise a lot of people with some of the Games being released and how good they look.
If I see another game as visually tremendous as Drakes 2 during this gen, I'll be amazed. It isn't just the graphics and physics that are out of this world - but the small details that have me shaking my head in disbelief. Every corner of every level has been lavished with love and attention.
One particular section that made me grin was the small section in Shambala, where you are shooting the guys during a thunderstorm. When I had killed them all, I turned the next corner and saw that the river had dragged the bodies up against a dam wall. Awesome.
Apparently, Insomniac have a secret game in development (possibly a new i.p.) that threatens Uncharted 2 and Killzone 2 for best visuals.
I wouldn't get too excited about what a "Senior Community Manager" says, he's not a programmer.
Perhaps Insomniac are a couple of years away, but haven't significantly more technical people at Naughty Dog pretty much said they're somewhere near the maximum they can get out of the PS3 with the Uncharted 2 engine?
"I still think you're not going to see the PS3 really maxed out for another two to three years. We're using all of the PS3 right now, but you can always be more efficient in the way you use it."
Contradiction much? Regardless, I wonder if anyone actually *empirically* knows when the PS3, or the Xbox 360 for that matter, are truly tapped out until the show is over and we have the benefit of hindsight?
I think that we will be surprised in a few years when games do come better looking than Uncharted 2. When I think back to the PS2 and how amazed I was at Tomb Raider: Angel of Darkness and then a few years later, look what we got. I can't remember anything that impressed me more last gen than the likes of FFXII, Rogue Galaxy or God of War.
Then you only have to think of what is coming on the PS3, some things look better graphically already than Uncharted 2. Gran Turismo 5, God of War 3, Final Fantasy XIII, XIV and VsXIII all do, judging from the odd bit of in-engine stuff you can see. It's going to be a great system to have in the coming years.
KFD was just saying we won't know when the PS3 is pushed to the max until that moment has happened and we look back on it and say 'that's the game, that was the moment'. He wasn't saying we will know which is the more powerful machine with hindsight, as anyone with half a brain or one working eye can see the PS3 is more powerful than the 360.
Who needs hindsight when it is clearly obvious that the PS3 has visuals of Drakes 2 standard and the 360 doesn't.
Because in order to factually (I know, a foreign concept to some, Mark) claim that something is, or isn't, completely tapped out is for pragmatic reasons perhaps best done once the system is abandoned due to new/better tech and/or developers are no longer making new leaps with the system.
However quaint your attempt at fanning the flames of a PS3 vs. Xbox 360 fanboy war, you have more or less summed up one of the reasons why the PC crowd favours the PC over any of the consoles.
KFD was just saying we won't know when the PS3 is pushed to the max until that moment has happened and we look back on it and say 'that's the game, that was the moment'. He wasn't saying we will know which is the more powerful machine with hindsight, as anyone with half a brain or one working eye can see the PS3 is more powerful than the 360.
The PS3 has always been a dark horse in terms of potential. It's always been about working out how to bend the CPU to developer's will.
Just because Uncharted have set the benchmark for graphics on the platform doesn't mean that's the last of it. Not do disparage what Naughty Dog has done (because it does look beautiful), it's fairly linear with set pieces, so it takes much less clever design than something with an open world and branching story.
You can't say that in 6 months time some guy at a random developer isn't going to say "hold up, if we move this bit of code here we can double the polycount on that entire section", or "this piece of code combines the physics for all of this" giving them much more to play with elsewhere.
With the current tools and such I think we're going to get slight increments in the fidelity as we have throughout all the generations of 3D consoles.
However, last month Edge interviewed a company called Digi-guys. What they're doing is taking a different route to displaying graphics and are trying to get hugely detailed textures comparable to those used in movies.
I take this with a pinch of salt but with their own techniques apparently they had something comparable to Rage running on an original Xbox (and no, I didn't mis-read that).
Uncharted 2 is truly amazing, but I don't think it's completely exercised the PS3s graphics card yet. It's a tough console to develop for, hence the lack of exclusives. In time, it'll improve, but I wouldn't say in 2 or 3 years. I';d say near the end of the PS3 lifespan, 5, 6, 7 or maybe even more, years away. That's when the console will be completely drained, I think.
If developers allow their tools to be used for many other PS games, while also receiving a profit for the 'loaning out' of the equipment, the UC2 graphics could be the new standard for PS3, and that would mean Microsoft would have to release a new Xbox, or new console, to stay in competition with Sony. It's quite obvious they will soon enough, within the next 2 or 3 years. Exciting times. I'm not even playing in HD either, so shame on me. Might be an Xmas request.
Just because you "max out" the PS3 doesn't mean you cant make it better. With the right programming you can make a game utilize the same amount of power but increase the output tremendously. We have been doing that for years. That is why I believe that it won't be awhile until they truly max out the PS3. Everyone will initially "max" it out but then they will program the code better to use the power the PS3 has to better use.
See thats the problem with this generation its all about which is better blah blah blah! fu*king wise up you tards, if theres better to come then look at this way, if it is true then we win!
But I actually think Killzone 2 graphics are better than Uncharted 2. Don't get me wrong Uncharted 2 is a beautiful game.
The backgrounds are amazing but Graphics are cartoony and very colourfull which tend to make it more appealing to the eye. It's not realistic such as Killzone 2, MGS 4 etc. which are all alot more harder to make/render.
FIRE AWAY PEOPLE!!!
PS how do you put ur psn, xbl game tags at the bottom of each post ( surely people do not manually input it every time)
when has gaming fandom ever not been about this is better blah blah. ever since the days of the speccy vs the c64.
SPECCY FTW!
please turn over tape and press play to continue.
.....anyone that has the gaul to moan about loading times nowadays needs to be sat in front of a speccy and told to wait for yie ar kung fu to load.
Oh no you don't! The C64 will not be outdone by the Speccy in terms of excruciatingly slow 30 minute tape load times with stroke inducing rectangular colour graphics on screen!
Hi all, Personally I found uncharted 2 rather linear,predictable,easy,and above all uninspiring.......as an avid ps3 AND 360 owner I thought I'd just say the Xbox..........SUCKS.......... Sorry for the confusion,as there was no real fight from the Microsoft Fanboys I thought I would start the war????
Lol,no comparison really is there? I am lucky enough to have both systems,although my kids have the 360 to themselves I am happy with the 'grown ups' choice.
does anyone really give an absolute toss about this platform being maxed nonsense? was the C64 ever maxed?
ive a quad core and a gfx card with 216 stream processors( equivalent to the SP's in the Cell ), is this ever maxed? no, is any hardware platform ever running maxed in any game? no, so STFU Insomniac.
If it uses the cpu and gx card in the PS3 at 100% including the soundcard playing a different tone across all the channels and the harddrive eating itself and the BluRay drive squeeling away and you press and hold down all the dual shock buttons at the same time, is that maxed?
when has gaming fandom ever not been about this is better blah blah. ever since the days of the speccy vs the c64.
SPECCY FTW!
please turn over tape and press play to continue.
.....anyone that has the gaul to moan about loading times nowadays needs to be sat in front of a speccy and told to wait for yie ar kung fu to load.
Oh no you don't! The C64 will not be outdone by the Speccy in terms of excruciatingly slow 30 minute tape load times with stroke inducing rectangular colour graphics on screen!
come off it - have you ever sat at a speccy and typed codes out of the book for HOURS on end - only to hit return at the end and see a picture of a flag?!..... a FU**ING flag!!!!! soul destroying i tell ya.
and the speccy was the KING of long tape loading times. Soccer manager and daley thompson decathalon could have easily taken the whole six weeks holiday to load if you'd let it.... and just when you thought it was done you'd eithier get the "turn tape and press play to continue" message or even worse... "Tape read error. Please rewind to the start of side 1 and press play to continue!"
when has gaming fandom ever not been about this is better blah blah. ever since the days of the speccy vs the c64.
SPECCY FTW!
please turn over tape and press play to continue.
.....anyone that has the gaul to moan about loading times nowadays needs to be sat in front of a speccy and told to wait for yie ar kung fu to load.
Oh no you don't! The C64 will not be outdone by the Speccy in terms of excruciatingly slow 30 minute tape load times with stroke inducing rectangular colour graphics on screen!
when has gaming fandom ever not been about this is better blah blah. ever since the days of the speccy vs the c64.
SPECCY FTW!
please turn over tape and press play to continue.
.....anyone that has the gaul to moan about loading times nowadays needs to be sat in front of a speccy and told to wait for yie ar kung fu to load.
Oh no you don't! The C64 will not be outdone by the Speccy in terms of excruciatingly slow 30 minute tape load times with stroke inducing rectangular colour graphics on screen!
Que?
I didn't know rectangular was a colour..
I realise it may be a daunting task, Mark, but please try to engage the higher functions of the brain granted to you by the graces of human evolution over millions of years. Thanks.
when has gaming fandom ever not been about this is better blah blah. ever since the days of the speccy vs the c64.
SPECCY FTW!
please turn over tape and press play to continue.
.....anyone that has the gaul to moan about loading times nowadays needs to be sat in front of a speccy and told to wait for yie ar kung fu to load.
Oh no you don't! The C64 will not be outdone by the Speccy in terms of excruciatingly slow 30 minute tape load times with stroke inducing rectangular colour graphics on screen!
Que?
I didn't know rectangular was a colour..
I realise it may be a daunting task, Mark, but please try to engage the higher functions of the brain granted to you by the graces of human evolution over millions of years. Thanks.
Well, maybe if your brain had evolved sufficiently, you would have put a comma in there to allow me easy understanding of your sentence. Thanks.
I think that the more positive attitude from games developers might be related to the increased sales amounts of PS3 consoles recently, it's good to hear though.
Just because you "max out" the PS3 doesn't mean you cant make it better. With the right programming you can make a game utilize the same amount of power but increase the output tremendously. We have been doing that for years. That is why I believe that it won't be awhile until they truly max out the PS3. Everyone will initially "max" it out but then they will program the code better to use the power the PS3 has to better use.
Look at what programmers managed to get out of the Spectrum and the C64 by the end of their lifespans. No changes in the hardware, but the difference between games from the early 80s and the early 90s was astonishing.
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