Login to access exclusive gaming content, win competition prizes
and post on our forums. Don't have an account? Create one now!
Why should you join?
Click here for full benefits!
Follow our Twitter feedElite £199.99, Arcade £159.99, Pro "phased out" - http://bit.ly/2IcYE6
SIGN IN/JOIN UP
GamesForumsCheatsVideo
Kingdom Under Fire II movie reveal | MS: "We have no plans for a slim" | "Lots" of Rockstar announcements today | Tropico 3 gets date, demo | New Wet trailer | Serious Sam HD: First Encounter info | Massive Mass Effect 'Pinnacle Station' glitch | MS explains Arcade price hike | 360 Price Cut: Details | Puma pays up for Forza plug | Xbox 360 price cut tomorrow? | Heroes Over Europe - two new movies | Operation Flashpoint: Dragon Rising movie | BioWare doesn't deny PS3 Mass Effect | Modern Warfare 2 lobby screen revealed | Muse man for Guitar Hero 5 | ODST Firefight movie | New Red Faction: Guerrilla DLC dated | Video recordings act "no longer enforceable" | IL-2 Sturmovik dev diary | Bungie: Halo 2 matchmaking "a big risk" | Modern Warfare 2 has dual wielding | Mass Effect DLC out now | Batman: Arkham Asylum launch movie | Smackdown vs RAW 2010 details arise
All|PC|PlayStation|Xbox|Nintendo|Download PC Games
Search CVG
Computer And Video Games - The latest gaming news, reviews, previews & movies
CVG Home » Xbox » News
PreviousModern Warfare 2 has dual wielding IL-2 Sturmovik dev diary  Next

Bungie: Halo 2 matchmaking "a big risk"

"We were watching it very carefully for backlash," says community man
Bungie's Brian Jarrard has said that some of the team's developers weren't too sure that Halo 2 matchmaking was the right decision for online play. Obviously it was and we're still waiting for EVERY other online game to follow Bungie's lead. But it wasn't all high-fives in the beginning.

Speaking to OXM, Jarrard explained, "I remember matchmaking, when we rolled that out with Halo 2 it was such a big risk. We walked away from the established norm, there were no server lists - we turned the whole thing upside down and it was a big leap of faith.

Halo: ODSTOfficial trailer
3:35  Masses of Halo: ODST footage
Click to playClick to play in HD
Now playingMore videosShare this 
Watch tons of other game videos in HD over on our video channel!

"Even internally there were a lot of people saying, 'I don't know'. But I think it's really important that that social simplicity, finding people who are similar skill very quickly, in two button presses.

"Even in the beginning, we were watching it very carefully for backlash. But then, over a couple of months people warmed up to it, and now it's funny to see it come full circle. In a lot of ways its become one of the new standards for how people expect to play online."

computerandvideogames.com
// Interactive
Share this article:  
Digg.comFacebookGoogle BookmarksN4GGamerblips
del.icio.usRedditSlashdot.orgStumbleUpon
 
Read all 17 commentsPost a Comment
Have to say well done Bungie, im a big fan of the matchmaking system so its great to see most other games follow suit.

Pity that even some games today fail to include all the features you included way back on Halo 2. Such as allowing guests to play online/allowing your alt. gold account play online on the same xbox.
gazza_be on 25 Aug '09
The best thing about halo multiplayer is the ability to play 4 player splitscreen online with only one gold account, signiong friends in as guests.

This has to be a major factor in Halo's continued online popularity - we need to see more of this!
Rob S London on 25 Aug '09
Its not like Halo2 wouldnt have been a massive success without mathmaking though... would it?

I dont drive an automatic car, i like to choose what i watch on tv and what i get served to eat at a restaurant... and I really really HATE matchmaking in games. I am very unhappy that many other 'big' games seem to be using a matchmaking system instead of letting you have control over what you play.

It has its advantages im sure (whatever they may be, nothing that benefits the kind of gamer i am), but... if it doesnt let me play what i want, when i want then it can be a game ruiner
WormyTheWorm on 25 Aug '09
Bungie's matchmaking system is second to none. Compare it to something like Gears of War or Killzone 2 and it just blows them away. Call of Duty is similar, but still not as good.

They should patent the system and sell it to other developers. Would be nice to have more games matchmake so smoothly.
Dajmin on 25 Aug '09
I god damn hate the matchmaking system in halo, how it makes you search for a new game after every round (which, btw, takes fecking ages, and is the only game that does)

why can't it use IW's COD4 model, which is pure genious and gets me in a room with alot of people, where it doesn't make me search for a new gamer after every round and usually low pings
AlphaOneZero on 25 Aug '09
See, I liked how it was in the first Gears of War. You finished a match and then could continue with the same people if you so choosed and that made it better finding people online who were dicks.

Gears 2 threw that away for s**tty matchmaking crap. I hated it and you'd end up in games with a lot of lag and it wasn't the same. Hence why I think Epic and the like are retards. They ruin what was good in the first place to follow the cack 'Halo way' of doing things..
JuiKuen on 25 Aug '09
I really dislike the matchmaking in Halo. I'll also add that I personally think Halo 3 sucked, all the hype etc and it was just a let down. I played Halo when it was released online thought it was okay and then CoD4 was released and it just took a big dump over the Halo universe so much so that I played CoD4 for a year and anytime I did go back to play some Halo I found myself constantly frustrated at the long waiting times and horrible lag when it did manage to put a balanced match together. I have to say the thing I hate most about people who play Halo to death is that they tend to be whiny and call you "a bad kid" because you killed them with a shotgun... WTF? I'm orry I thiught I was supposed to be killing, "you've got no skill" but your dead and I'm alive...
Mr S0L0 D0L0 on 25 Aug '09
I can see why they went for it, an interface similar to the PC would've been trickier. The controller has it's limitations so they cut on customizability. upsetting the experienced. Dilema. They probably had to introduce a lot of people to online play anyways. Shame on them.
crashmer on 26 Aug '09
I dont mind Halo matchmaking, but I prefer the Rainbow Six kind. I like setting my own rules, maps, teams, then just have fun. People come and go, but it always fills up and its always fun and matches are always different. Nothing beats a pistol only no explosives match on Killhouse.
EddieNES on 26 Aug '09
I quickly recognized the voice of Nathan Fillon (Firefly), for ODST. It is weird that his character also looks like him.

Anyone else find this odd?
kr3mlin on 26 Aug '09
I quickly recognized the voice of Nathan Fillon (Firefly), for ODST. It is weird that his character also looks like him.

Anyone else find this odd?

Not really considering that that was the intention.
altitude2k on 26 Aug '09
I don't mind the matchmaking- games are usually set in 1 or 2 minutes I find. If you find people you enjoy killing/killing with you can team up so you play together in the next round(s). Also it groups people together who are of similar skill- I find match scores (especially the big team games), are often very close- makes for some hectic gameplay that's for sure.
MrPirtniw on 26 Aug '09
I thought the COD4 system was a happy medium. Was simple enough to find games but it also allowed you to stay in the same room and keep playing against the same people - an important point for me.

I think it's much more enjoyable when you're trying to exact revenge on that barsteward sniper who shot you in the swede the last two rounds.
English Shmuppet on 26 Aug '09
I god damn hate the matchmaking system in halo, how it makes you search for a new game after every round (which, btw, takes fecking ages, and is the only game that does)

why can't it use IW's COD4 model, which is pure genious and gets me in a room with alot of people, where it doesn't make me search for a new gamer after every round and usually low pings

choose "good connection" in the options, only needs x to be pressed, simples.... i prefer new people each time i play, matches you against people of similar skill each time instead of giving you the choice to stay in a room/lobby with easy cannon fodder, way more challenging than COD and more balanced weapon wise..
headspin on 26 Aug '09
That new players every match isn't related to matchmaking though, it's related to grouping after the matches have been made. You have the option of staying with those people and matchmaking together, if you all choose to Smile
Dajmin on 26 Aug '09
I love the match making in halo games, i think infinity ward done quite a good job in cod4, but epic really screwed it up on GoW2 i love that game but gave up playing because the match making didnt work properly...damn shame
Im all for match making if it works but we still need the option to host our own puplic servers maybe not get xp or unlocks in public rooms so people still have to play rank if they wanna level up or unlock aweapon or ability ect(not private servers not everybody has 15 other friends they can invite in) make it like the old rainbow six and Ghost recon games and we need more games with the option of dedicated servers too.
NEOnburN9 on 26 Aug '09
Matchmaking is bloody awful. It ruing Left 4 Dead by preventing you from finding a decent server. The server browser, sorted by ping, with empty, full and passworded servers filtered is clearly better.
jon_hill987 on 26 Aug '09
Read all 17 commentsPost a Comment
// Related Content
Previews:
Interviews:
News:
More Related
// The Best ofCVG
Get FREE games at FileRadar.
News | Reviews | Previews | Features | Interviews | Cheats | Hardware | Forums | Competitions | Blogs
Top Games: Tomb Raider: Underworld | Grand Theft Auto IV | Call of Duty 4: Modern Warfare | Burnout Paradise | Halo 3 | Xbox 360 Elite
Bioshock | Rainbow Six: Vegas | Fable III | Dust 51 | Rage
Top Reviews: Wolfenstein | Batman: Arkham Asylum | Shadow Complex | Trials HD | Gears Of War 2: All Fronts Collection | Harry Potter and the Half-Blood Prince
Tiger Woods PGA Tour 10 | Dynasty Warriors 6: Empires | Tales of Vesperia | Sacred 2: Fallen Angel | Prototype
Copyright 2006 - 2009 Future Publishing Limited,
Beauford Court, 30 Monmouth Street, Bath, UK BA1 2BW
England and Wales company registration number 2008885