Share this article: Digg.comFacebookGoogle BookmarksN4GGamerblipsdel.icio.usRedditSlashdot.orgStumbleUpon Should be a cracker. I was in the camp that thought that Forza 2 was too sterile, so I am pleased to hear that Forza now seems to have a soul. The in-car view will help greatly in immersing me into the game.
A demo would be good.
I'll totally ignore the arcade type options though. Yeah, that's what put me off the first game.
I'll keep an eye on this one. The rewind feature and one-button racing keeps giving me the impression that this is gimped for the masses
I think I'll give it a miss as there is so many games out when this lands it is stupid Forza 2 was the game that changed my mind about sim-type racing games, proving that they can be great fun and very rewarding at the same time. As an acrade racer-type, I started out with most of the assists on, but I could hold my own against my mates who were weaned on the GT series.
Forza 3 looks like it will offer more of the same, and then some. Since I'm still playing (and enjoying) Forza 2, I don't think this is a bad thing. :lol: Sweaty- don't make me laugh, you weren't going to buy it anyway!
And look it runs at 360 frames a second! Wow! (CVG = D'oh!)
Should be freaking awesome- I agree that Forza 2 was a bit bland in the looks department- but the actual racing and car customization and the fact you could paint almost anything on your car put it in a whole different league to most racers. Sega Rally on the Saturn is still the best though... Dude, give it a rest.
Glad to hear it feels more alive though, can't wait till it arrives. Not sure how good the Le Mans 24 without a day night cycle will be, suppose I could put sunglasses on halfway through the race :) I have this already pre-ordered. Forza 3, the sim of choice for chavs and hobos who can't afford to play a real racing game such as GT5.
Enjoy your gimped hobo racer. errr... the physics engine runs at a resolution of 360 frames a second. Whilst I have no idea how this compares to other games of this type, it has no relation to the frames per second you are thinking of...
Related - If I had an xbox I'd be getting this for sure. Well, I guess I'll just shut my big fat mouth then. :lol:
Sorry CVG! And Nick- you sir are a bumhole. Well I must be a chav or hobo with money cos I'm getting both :) Then I can make an informed argument about which is the better game to play, but as always this would be a subjective opinion, NOT fact as some people appear to consider their every written word to be :roll: If you want to play a game that when you are doing 150mph and looks like 20mph buy gt5 WHOOP WHOOP!!! A Forza 3 article!
Well, I returned to The Manor this-evening after a long day fox hunting. I asked my butler to fetch my cook to whip me up something a little special. Well, he certainly did a most excellent job. Flayed Swordfish, Guava Millefeuille and a fine glass of port to really bring out the flavours of the sea - you see! :)
Following a good 25 minutes staring at my favourite painting by Turner, I set aside my adoration with the waves and turned on my Xbox 360. Ah but the rush of air took me back to my favourite painting again... Ah, yes but I digress...
I decided to play Forza 2.
Beating the time trials target times involve a fair bit of pushing, so it is to be expected that one may come off the track now and again. I am quite okay with the penalty clock letting me know that I will fail to meet the target lap time, but I must ask this... Why does the game want to punish me further still?
Should one come off the track and touch certain patches of grass, one's velocity drops from 150 KM/H+ to 20 KM/H in the space of 1 second. Is this quick-grass? Peculiarly, one does not find oneself dead from internal bleeding nor thrown through the windscreen. One merely finds oneself spending another 2 seconds stuck and another 10 seconds just getting back on the track and driving in the right direction again. A target lap time of 55 seconds turning into a lunch break at McDonalds. :roll:
Forza 3 will feature this same problem (quick sand @ 3m40s) > http://www.youtube.com/watch?v=vrJ0XtwBDvc
It is a sad fact that this major flaw has not been sorted out for Forza 3. I would prefer to be able to drive on through but incur a larger time penalty for sectors of the track where there's more to gain by cheating. After all, that lap is a dead lap anyway... One has restarted laps from scratch for this reason, but the rolling start is never as fast as one can muster on a second lap.
Finishing position in a career race should always be based on time.
Listening to John Wendel speak... http://www.youtube.com/watch?v=Rif9sjZ_7WI ... It doesn't sound like Turn 10 is really improving the game play or the physics much. Oh, except for tyre flex of course! :lol: Big fat hairy deal!
Then there's the rewind mode & 1 button accel + brake... :roll: That's not even for noobs, let alone 13375. Clearly Turn 10 are trying to make amends for some of the criticism aimed at Forza 2's difficulty. These features don't fix the problems & they're a waste of development time.
I think most people will sum up Forza 3 as being Forza 2 but with slightly better graphics. A real pity. :?
CVG gave Forza 2 a review score of 8.2 / 10. Considering... (a) How long Forza 2 has been available. (b) All the other racing games. (c) The lack of crucial improvements.
CVG should rate Forza 3 as... 8.2 / 10. Forza 3 was a great game where racing was concerned. The customisation was enough for me in Froza 2, the team should have really focused there efforts on giving the game more polish. As for a rewind feature and a one-button Acceleration/Brake, Forza is supposed to be a driving simulation! They should stick to what they do best. Actually, I always thought that Forza 2 allowed too much... Like putting a Ferrari engine in a VW Golf, or adding drag wheels to it. Every purist knows things like that don't happen. If you want a Ferrari - buy a Ferrari.
As for comparing Forza 3's features against GT5P - why bother? Everyone knows GT5 is going to be the King. You clearly never played Forza 2 if you think you could stick a Ferrari engine in a Golf. The best you could do was stick the engine from a Golf R32 into a MkI Golf GTi. I haven't messed about with the Mk I GTi, but I was generalizing and not being specific about a particular car make / model...
As for never having played Forza 2...
Arcade, Time-trial mode: Nurburgring. 1987 Porsche 17, racing Porsche AG-962c.
It's very fast and has very hard brakes. If you don't believe I own the game, go look that up XBot noob. :lol: Oh, Von I don't know whether to :lol: or :cry:
(Aren't emoticons fun?) :lol: I really wanted to like Forza 2 when it came out. The customisation looked spot on, and I'd been told it was 360's answer to Gran Turismo. But when I played the demo I thought it was a bit of a let down. It took realism to the extremes, getting to the point it is actually harder to drive in that game than it is to drive a real car and I'd agree it felt soulless.
This one looks like more of the same but I'll give the demo a try if there is one. I dont see why there is no weather effects, people would have noticed that change alot more than tweaked physics. |