EA's just dated Battlefield: Bad Company 2 for March 2, 2010 in North America and March 5, 2010 in Europe.
Here's the official release:
Get ready to storm the battlefield! DICE, an Electronic Arts Inc. studio (NASDAQ: ERTS), today announced that Battlefield: Bad Company 2 will be available March 2, 2010 in North America and March 5, 2010 in Europe. Battlefield: Bad Company 2 will deliver a level of destruction, vehicular warfare, squad play and open world environments never before experienced in a modern warfare action game. By pushing destruction to new heights and delivering a host of land, sea and air vehicles, players will soon witness the best-in-class online warfare experience.
"The variety of weapons, choice of vehicles and scale of destruction in the Battlefield: Bad Company 2 sandbox environment generates countless unscripted and unforgettable moments," said Karl Magnus Troedsson, Executive Producer Battlefield Franchise, DICE. "When Battlefield: Bad Company 2 ships in March, it will deliver the best online multiplayer experience ever."
Bad Company 2
Official trailer
1:28E3 2009 trailer ready for your viewing
Bad Company 2
Official trailer
1:28E3 2009 trailer ready for your viewing
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Whether online or in the single player campaign, players use every weapon and vehicle to survive and conquer. Players choose from 15 authentically modeled vehicles, each providing a tactical advantage and offering a variety of gameplay options. The new UH-60 transport helicopter can ship an entire four-player squad directly into battle, while allowing two additional team members to wreak havoc with its two mounted rail guns on board.
Battlefield: Bad Company 2 players will have a selection of 46 weapons that they can customize into over 200 different, high-powered firearms. There are over 15,000 kit variations possible in the game, giving each squad member the ability to choose the weapon upgrades and combat enhancements that best fits their playing style. Between the weapons, kit combinations and deadly vehicles, players will be equipped with a wide range of gadgets, accessories and character specializations to give them the edge in the heat of battle.
The DICE signature Frostbite engine delivers Destruction 2.0, adding a new layer of strategy to the all-out warfare. New to Battlefield: Bad Company 2 is the micro-destruction mechanic that allows players to be more strategic on the battlefield by chipping cover away bit by bit or taking down an entire building and watching it collapse with enemies inside.
I got a chance to play the multiplayer mode at Comic Con in San Diego, it is absolutely awesome, they seem to have balanced the game a bit more, everyone has grenades, medic can't fix vehicles, demolition class fixes vehicles. Graphics & damage were improved too, the level I played was a snowey one
i loved the first one on my ps3, only problem i had was that everyone could see one another through walls etc when they went behind. which defeats the element of surprise needed in multiplayer
Wasn't really big on the Multiplayer in the first game if I'm honest as it was missing one important match type - straight up deathmatch. The single player game on the otherhand was awesome, and had a decent length campaign which is something I can't say for a lot of games in this genre nowadays...
I would have liked more customisable options for the weapons in Single Player, and the stealth was virtually non-existant as it didn't seem to matter how slowly and quietly you tried to sneak up on an enemy emcampment, at a certain distance you always got spotted no matter what you did. Still, as an action game it delivered on many fronts for me. If they can iron out the few issues with the first game they will have a real gem on their hands. Looking forward to trying out the sequel.
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