Interview: Boss Kenji Matsubara eyes western dominance | | Valve's Doug Lombardi on the 'quick sequel' |
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Q&A;: Phil Harrison's SCE Worldwide Studios replacement | | Interview: Producer David Rutter on staying top of the footy gaming league |
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In the mix with FreeStyleGames | | Q&A;: Big sister and exec producer Alyssa Finley fields our questions |
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Lead designer on leaving PGR behind | | CVG talks to MMO legend, Bill Roper |
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Tim Schafer on RAWK and making love to centaurs | | Exec producer on living up to the original |
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Interview: The second half of our chat with director Stig Asmussen | | Interview: Director Stig Asmussen speaks |
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Interview: Or "Ninja Gaiden: �2" to be politically correct | | Interview: High Voltage on pushing the boundaries of Wii |
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Interview: How PC's bestselling series is evolving | | Interview: CVG speaks to Square producer Yoshinori Yamagishi |
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Interview: A tribute to a champion | | Exclusive Interview: No hope for a cure? |
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Interview: Ubisoft spills all on the core-focused PoP update | | Interview: Done talking about Sonic |
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Interview: CEO Ray Muzyka tackles the industry's big issues | | Interview: Our revealing chat Bruce Straley continues |
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Interview: Monolith on F.E.A.R.'s true sequel | | Interview: EA on an offer it says you can't refuse |
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Interview: Director blows the sequel wide open | | Interview: Lionhead discusses the just-launched DLC |
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Interview: Taking the MMO approach to footy management | | Lead designer on zombies, bringing the arcade home and living up to expectations |
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