Gran Turismo puts a refreshingly different spin on the racing genre, giving the first real feeling of 'ownership' over the vehicles. There is actually a challenge to the game beyond getting the fastest times'. Gran Turismo bills itself as the Real Driving Simulator, and it certainly captures the excitement of sitting behind the wheel of a top motor.
Ten household name manufacturers provide over 160 vehicles to play with, from humble Nissan's and Toyota's to sublime Aston Martins and sporty Mazdas. All kinds of styles are on offer, from tourers to shopping run hatchbacks, even concept cars. Though we can't say we've driven more than a couple of them, it certainly looks and feels as if Polys have spent a great deal of effort getting the 'ride' authentic for each one.
There are eight basic courses, which form twenty one track configurations, including mirror modes. They range from short practice tracks, countryside spins, slick city tracks and stadium race tracks. You can race these in standard arcade mode, but the GT mode is more interesting. There, the tracks are split up into beginner tracks or special races. For the specials, entry requirements are set in the form of A and B licenses, which must be earned through completing a variety of skill tests - fun but infuriating.
The courses look fantastic, with dense scenery and are superbly conceived to be challenging and fun to drive. Also, the competition is markedly superior to the average chassis fodder found on most racers: they will give you a run for your money. What looks good when racing looks great on the replays, which are uncannily realistic.
The point of racing is to raise money to buy more cars. You start in the second-hand lots, but soon pristine cars are within your financial reach. These can be saved, along with replays, onto your memory card, to race against friends, via the split-screen mode.