Share this article: Digg.comFacebookGoogle BookmarksN4GGamerblipsdel.icio.usRedditSlashdot.orgStumbleUpon Sounds crazy in a sort of intriguing way. I'm intersted in seeing and reading more about this title, but the scales have not yet been tipped in favour of buying this game just yet. Sounds like it could work amazingly well if it's done right. Would be great to have that single player depth but with multiplayer non-scripted randomness.
Of course if the missions all run the same way to the same people, it could be easy for griefers to just camp at a quest point and wait for unsuspecting newbies to run up and get taken out. They must know that and have a way round it though. A cool design idea, lets hope they can follow through on it. If SD can pull this off it will be one hell of a game. Hopefully they'll support it more post-release than with Quake Wars, though. Yea! I hardly ever post but this deserves it! Trying something new which could be AMAZING!Not just another formulaic FPS never heard of again 2 months later... This is a make or brake kinda thing. But if it's done well, it could be one of the most amazing, groundbraking and awe inspiring videogame experiences since videogames came about. I'll definitly be watching out for this over the next few months. This concept sound very much like that game - "The Crossing" from Dark Messiah developers Arkane. I hope it turns out well cos the crossing was canned and this could be the game to throm things up in the air and make devs think more about their own games.......good luck Splash Damage!! Single player gamers getting killed by an experienced multiplayer play with a sniper rifle 3 seconds after starting the game.
Quite how does the story evolve in the same way for a single gamer player?
As a single player PC gamer (over half of PC gamer are!), I don;t see how this game is going to do what it says for both multiplayr AND single player. I think it's hype. |