Interview: Metal Gear creator talks MGS: Peace Walker | | The fans' favourite? |
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Interview: Telltale hails the return of point and click | | Interview: More from co-founder Greg Zeschuk |
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Interview: Co-founder Greg Zeschuk's in the chair | | Interview: Boss Kenji Matsubara eyes western dominance |
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Valve's Doug Lombardi on the 'quick sequel' | | Q&A;: Phil Harrison's SCE Worldwide Studios replacement |
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Interview: Producer David Rutter on staying top of the footy gaming league | | In the mix with FreeStyleGames |
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Q&A;: Big sister and exec producer Alyssa Finley fields our questions | | Lead designer on leaving PGR behind |
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CVG talks to MMO legend, Bill Roper | | Tim Schafer on RAWK and making love to centaurs |
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Exec producer on living up to the original | | Interview: The second half of our chat with director Stig Asmussen |
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Interview: Director Stig Asmussen speaks | | Interview: Or "Ninja Gaiden: Ó2" to be politically correct |
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Interview: High Voltage on pushing the boundaries of Wii | | Interview: How PC's bestselling series is evolving |
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Interview: CVG speaks to Square producer Yoshinori Yamagishi | | Interview: A tribute to a champion |
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Exclusive Interview: No hope for a cure? | | Interview: Ubisoft spills all on the core-focused PoP update |
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Interview: Done talking about Sonic | | Interview: CEO Ray Muzyka tackles the industry's big issues |
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Interview: Our revealing chat Bruce Straley continues | | Interview: Monolith on F.E.A.R.'s true sequel |
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