Login to access exclusive gaming content, win competition prizes
and post on our forums. Don't have an account? Create one now!
Why should you join?
Click here for full benefits!
Follow our Twitter feedFinal Fantasy VII on Euro PSN NOW - £7.99! Talk to us: http://bit.ly/W4Bl8
SIGN IN/JOIN UP
GamesForumsCheatsVideo
E3: Avatar gameplay video | E3: 360 maxed out, PlayStation3 isn't says EA | E3: Split/Second trailer shows speed | E3: PES 2010 movie | Activision "disappointed" by lack of price cuts | E3 2010 dates revealed | E3: MAG gameplay trailer | E3: DarkSide Chronicles movie | Metal Gear Solid PS1 dated for PSN | SingStar Take That is happening | Nintendo's summer schedule | E3: New Lost Planet 2 footage | E3: Mini Ninjas dev walkthrough | E3: Tekken 6 screenshot explosion | E3: Sony plans UMD replacement service | Metroid Prime Trilogy UK dated | Xbox Live: This week's content | New Nintendo downloads | Official PSN update list | E3: Rare working on Natal games | Activision sues Double Fine over Brutal Legend | E3: New Zelda - first image | EA: One billion players soon | E3: Miyamoto "not worried" about 360, PS3 motion tech | E3: THQ unveils FPS Homefront
All|PC|PlayStation|Xbox|Nintendo|Games on Demand
Search CVG
Computer And Video Games - The latest gaming news, reviews, previews & movies
CVG Home » News
PreviousE3: THQ unveils FPS Homefront EA: One billion players soon  Next

E3: Miyamoto "not worried" about 360, PS3 motion tech

If it gets you off your backside, it's a good thing
Nintendo's Shigeru Miyamoto says Sony and Microsoft's attempts to bring out motion sensing controllers show Nintendo has been right all along.

Miyamoto told the BBC that the company is "not worried at all" by its rivals' technology.

Wii Fit PlusOfficial trailer
1:39  E3 2009 reveal
Click to playClick to play in HD
Now playingMore videosShare this 
Watch tons of other game videos in HD over on our video channel!

"The fact that both of those companies are looking at getting the gamer off the couch, taking advantage of motion control, and getting them to control the game by moving their body shows that they have looked at what we have done with Wii. And now they are moving in the same direction. To that end we are very flattered."

computerandvideogames.com
// Interactive
Share this article:  
Digg.comFacebookGoogle BookmarksN4GGamerblips
del.icio.usRedditSlashdot.orgStumbleUpon
 
Posted by khr0nik
A man of grace as always.
Posted by gothchild
It most definitely is a sign that they're copying the Wii's idea, and I can't blame them, looking at the Wii's impressive sales.
I just wish Sony had made a little more effort on their model to make it different to the Wii remote.
Overall though I think the Wii has had a very positive effect on the industry, despite all the Wii bashing that hardcore gamers love; it's brought (along with the mums and dads) new gamers to the scene, pumped money into the industry (and Nintendo itself ofc) and led the way into what I think will be the next step of gaming.
Posted by kimoak
Always a man of class. Others can take a leaf out of Shigeru's book.
Posted by clownferret
No suprise there! Nintendo have always invented the best controllers and everybody else has always followed suite. Sony are still copying SNES controller three generations down the line!
Posted by Biggwedge
He's right, motion controls are validated now more than ever.

To be honest, they aren't even a commercial threat unless proven otherwise.

1. When are they coming out and at what price? The answer is probably 'never' and 'much monies'. M+ is here right now.

2. How do you feasibly play action games on the (like Uncharted or Gears, both defining games), there is no analog stick or enough inputs to do anything good. The Wiimote however has it all covered.

3. Where are the games? When Nintendo showed M+ they had swordplay and jet skiing, the others have nothing but poor concepts.
Posted by Black Mantis
Can't speak for Sony's product, but MS released a statement yesterday that games can use a controller and Natal at the same time. Plus Bungie, Rare, Lionhead and Epic have had the technology for months now, so you'll see games from them.
Posted by kimoak
Also, all controller types can co-exist. Motion control is definitely here to stay. Just add it to control pads, analogue sticks, flight sticks, steering wheels and all the other types like guitars and dance mats etc.
Posted by RumbleThunder
Incredibly cool guy.
Posted by JAKEevans
but didnt sony bring out the eye toy first ages ago?
Posted by dark_gamer
Definetly. After all Microsoft's and Sony's motion controllers are only add-ons after all (unlike Nintendo's Wiimote) so it's not like motion controllers will replace traditional ones, as Microsoft even said themselves in the other article.
Posted by Robzy1990
One word: WaveBird

Nintendo copied an MS idea from YEARS ago
Posted by mookistar
quite why people take offence to the oppurtunity to own a console with a novel controller AND decent games i'll never know

afterall, the wii is litte more than a gamecube in terms of performance, with a novel controller. lets see how the proper consoles implement it first before getting all het up. i personally look forward to having extra control options in a game based upon movement etc.

mook
Posted by _Marty_
It's no huge surprise, Nintendos have often been the innovators of the console word (more often than not in fact).

However, I can't help thinking that mookistar is correct - the Wii is little more than a Gamecube with a different control method. Now we get to see what the powerhouses of the console world can do with similar tech. That said, as the PS3 and 360 don't have these controls methods from the outset, they may well become footnotes in the consoles life - just like the EyeToy is...
A very real concern as far as I'm concerned.
Posted by almanac2015
Nintendo haven't been "right all along". For Sony and Microsoft these motion controls...

*Will no doubt be used much more effectively
*Be more of a side role than a main control scheme

All Sony and Microsoft want is a bit of the casual market. I doubt they're changing their control schemes completely and making a bunch of Wii Fit like games. It's good if they become footnotes in the consoles life IMO.

As for Nintendo "innovating" I believe they innovated with the DS, and it turned out well. Regarding the Wii, it wasn't so much innovation for the sake of innovation, but more 'taking a huge risk' just because they had failed to be competitors for the last two generations. It was a make or break generation for them IMO.
I don't see how Nintendo have always been innovators either. Aside from the Wii/DS they haven't done much that has made me think "wow, innovation".
Posted by Mark240473
I personally think that MS will struggle making Natal a success as it is too advanced for todays market. Sony have been a bit more cautious with their offering, and I believe it offers a more sensible bridge between the wii-mote and Natal.

Sonys motion controller just seems more viable for todays style of games, with it being a physical item and it having buttons.

But that's just my opinion and Natal may be the 2nd coming, but until I see the tech morking well with interesting games, then I have every right to be cynical.
Posted by milky_joe
Then you must have spent your gaming life stumbling around in the dark...
Posted by Biggwedge
So if these controllers aren't crucial, then who is going to bother supporting them?

How much set-up and effort would it require to not only stand in front of a camera (which are known to be fussy), but also for the player to focus on using a controller too?

The only thing Microsoft had to show for it was really an Eyetoy rip-off and some sort of sequel to 'Hey You Pikachu!'. These announcements have about as much impact as the Vitality Sensor Nintendo showed to be honest.

-



Ever heard of the Power Glove?

In any case, the Wii is still the first console to use it as standard.
Posted by Black Mantis
»

So if these controllers aren't crucial, then who is going to bother supporting them?

How much set-up and effort would it require to not only stand in front of a camera (which are known to be fussy), but also for the player to focus on using a controller too?

The only thing Microsoft had to show for it was really an Eyetoy rip-off and some sort of sequel to 'Hey You Pikachu!'. These announcements have about as much impact as the Vitality Sensor Nintendo showed to be honest.

-



I've said it before on another thread, this will be mainly backed by MS and their internal studios, Rare and Lionhead are just two of them. It's down to third parties if they want to utilise it or not. It basically comes down to imagination, I can see RTS games benefiting and games such as Mass Effect and Fable using the voice recognition.
Posted by Mark240473
»»

So if these controllers aren't crucial, then who is going to bother supporting them?

How much set-up and effort would it require to not only stand in front of a camera (which are known to be fussy), but also for the player to focus on using a controller too?

The only thing Microsoft had to show for it was really an Eyetoy rip-off and some sort of sequel to 'Hey You Pikachu!'. These announcements have about as much impact as the Vitality Sensor Nintendo showed to be honest.

-



A serious question. Do you really see yourself talking to a TV? And do you realise how difficult it would be to develop a game that required a decent vocabulary, such as an RPG? That recent RTS voice recognition game worked because you could follow set orders, but an RPG.... It 'aint going to happen. Not for a long time. It sounds like a brilliant idea in theory, but in practice I have serious doubts.

Other questions I have to ask are:

How would you take cover in FPS's? How would you quickly select different weapons? Would you really want to duck and jump, rather than press a button? What happens when you enter a tank or helicopter? What about climbing a ladder? Throwing a grenade? Etc, etc....

And that is just the most popular gaming genre of the present time. Other genres like RPG's, racing and sport will offer their own problems.

Expect simple mini games. Oh, and a one on one chat with a child....
Posted by Eclipse Dj
D-pad - Game & Watch/NES
4 face button (diamond layout) - SNES
Soulder buttons - SNES
Rumble Pak - N64
Analog Stick - N64
Wireless Controller - GameCube (WaveBird)

All this innovation over the years has massively influenced the 360 and PS3 pads used today. I don't see any inovation from SONY or Microsoft.
Posted by ram921
I think the majority of the people here are missing a huge point of why the Wii was so successful. Everyone keeps talking about how "proper consoles" (aka the 360 and the PS3) will destroy the Wii (or at the very least tap into the same market) now that they have motion control.

Motion control is a part of the success, but it is not the only reason. The Wii was meticulously designed to be suitable for everyone - its success is a combination of creating easily accessible/addictive games and pure marketing.

Think about it... The Wii was designed to be small and plain - something most mother's won't mind sitting on a living room TV stand and doesn't take up much room (compared with a router, etc...). It consumes relatively little power in comparison to its competitors. And it costs less - which in some cases makes it almost an impulse buy.

Nintendo spent time marketing the Wii to mothers and women's groups before it was released - making it a something parents approved of and in turn something they would buy. They used women as ambassadors to other women - similar to how one child sees another child's toy and wants it. And once that happened it essentially went viral.

Most of us don't realize it, but Nintendo even advertises in multiple ways to different audiences. They have standard commercials on channels and times you would suspect (Comedy Central, G4 and other younger skewing channels). They also advertise games during the day on shows like Oprah (to attract a different audience) with familiar faces like Jennifer Anniston and Beyonce. I've even seen advertisements that looked like infomercials clearly aimed at getting senior citizens to buy a Wii.

While the motion controls are an important part of Nintendo's resurgence, Nintendo's real success comes at expanding the market and getting the attention of people Sony and Microsoft never considered. Its like Nintendo is looking at a whole cake, while Sony and MS are worried about fighting over a single piece.

MS and Sony can release anything they want, but if they are not expanding their market (which they won't with current console designs, games and advertising messaging) they will not beat the Wii.
Posted by ricflair
You're right, it's not just the super casual titles/motion control that have done the job for Nintendo.

Their advertising has been spot (if somewhat cringe enducing). And before the wii was released, it wasn't this must have peace of technology on the horizon that was going to trounce the ps3/360. It had some buzz built up in the press and the fringes of casual/core gamers which spread to a more mainstream audience, due to the different control scheme.

And during the first six months or so, the console was significantly cheaper. With cheaper games, and games that a mother would feel happy buying for her kids (although this isn't anything new for Nintendo games).

I posted something the other day, that if MS/Sony want to really grab the mainstream, they will need to make better looking, sleeker, quieter and more reliable consoles. Because the wii is tiny and barely noticeable and the 360/PS3 actually look pretty shitty.

They don't have to be a revolution in design, just clean lines etc. Or if getting all the tech in a small unit is a problem, they could have a small drive that you put the disk in in front of the telly, which is linked to the main 'innards' of the console hidden away behind it.

This does sound very clumsy, but you get the idea.
Read all 22 commentsPost a Comment
// Popular Now
// Related Content
Previews:
Interviews:
News:
More Related
News | Reviews | Previews | Features | Interviews | Cheats | Hardware | Forums | Competitions | Blogs
Top Games: Tomb Raider: Underworld | Metal Gear Solid 4 | Grand Theft Auto IV | Grand Theft Auto IV | Call of Duty 4: Modern Warfare | LittleBigPlanet
Burnout Paradise | Unreal Tournament III | Halo 3 | Xbox 360 Elite | Bioshock
Top Reviews: FUEL | Terminator Salvation | Pokémon Platinum | Damnation | Punch-Out!! | inFamous
UFC 2009 Undisputed | Bionic Commando | Demigod | Battlestations: Pacific | Velvet Assassin
Copyright 2006 - 2009 Future Publishing Limited,
Beauford Court, 30 Monmouth Street, Bath, UK BA1 2BW
England and Wales company registration number 2008885