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Metal Gear Solid 4

Hands-On: Hideo Kojima waxes lyrical on his proudest invention
This is only part of PSM3's exclusive hands-on with MGS4. For the full article including screenshots look for issue 96 of PSM3, in shops from December 20.

MGS4 feels different - and not just as a result of 'wave form' play, but more on that later. It isn't unrecognisable or broken but neither is it sublime, or intuitive. The buttons are sort-of the same, but sufficiently different to feel dislocating. Old flaws - like collision detection and camera wobble when crawling through tight gaps - remain, as do old thrills - like cruelly toying with guards using your variety of skills and weapons.

We spent our first hour cursing the revamped CQC system and clumsily blasting past PMCs suspecting that we were 'doing it wrong', only to put the pad down three hours later with heavy hearts, after a thrilling last 30 minutes of finding new ways to baffle, torture and debase three guards in the demo's relatively tiny final section. It is, in short, a reflection of its producer, Hideo Kojima - an idiosyncratic, frustrating, flawed and endlessly entertaining kaleidoscope of comedy, invention and barbarity that entirely defies neat categorization. And as such, it's still on track to be the most important, and exciting game of 2008.

'Wave form' play? It's a fancy term for what we've always loved about Metal Gear Solid - the masterful pacing and juxtaposition of gameplay styles. MGS3, for example, contrasts an excruciatingly tense one-hour boss battle (The End jungle fight), with a leisurely, but certainly no less memorable, ten minute ladder climb, forcing you to reflect on the magnitude of your journey so far. 'Wave form' play attempts to solve Metal Gear Solid's central dichotomy, making a 'stealth' game where combat is actively encouraged.

Warmonger
"The problem with previous games was that we throw you dozens of enemies and give you cool weapons and plenty of ammo, but you could never use your arsenal because weapon noises alerted nearby guards who would hunt you down," reveals Kojima.

"In Metal Gear Solid 4, stealth remains at the core, but when Snake enters a battlefield, all bets are off. He doesn't need to be quiet. You can unload on enemy soldiers, or if the PMCs are losing you can kill local militia to even the score, sending the battle into stalemate and allowing you to proceed in the commotion," expands Kojima. "Then we send Snake back to stealth-based play, then onto another battlefield, and back to stealth. It's this tension and release, wave form play gameplay that satisfies both stealth and action game fans."

Choose your path
Our hands-on impressions are based on an extended version of the Tokyo Game Show code - the bulk of which can be seen in the 15-minute PS Store demo (or on PSM92's DVD), where Snake camouflages himself as a statue and holds another carving's genitals. While the demo is set over a relatively small location, there are multiple approaches.

Remember the incredible 15-minute tanker demo for MGS2? You could zip through, or spend hours finding new ways to bamboozle guards, marvelling at your ability to shoot individual wine bottles or write your name in darts on a foe's buttocks. The Metal Gear Solid 4 demo isn't as seismic a leap, but it's equally open-ended. Enemies might be smarter, but not shockingly so, while environmental damage isn't as extreme as once suggested - bullets leave direct scars in cement, and glass panes shatter, but we couldn't blow the scenery into chunks using the Patriot rocket launcher or RPG

Visually, it's impressive, but not staggering. Squint and pop into first-person view, and it's not dissimilar to the Middle East sections in Call Of Duty 4. In fact, playing MGS4 in FPS mode feels initially disappointing, since a part of your brain thinks you're playing Infinity Ward's incredible shooter. Extended play soon erodes comparisons - Metal Gear 4 is way more flexible - and the graphics gently dazzle: the volume of gunfire, explosions, soldiers and smoke in the final showdown with the PMC tank spikes your breath.

It isn't PS3's best-looking game, but the solidity and detail - zoom in and just look at Snake's grizzled face - is confidently reassuring. We're yet to fight a single boss, or endure a set piece like, say, the final white rose petal battle against Boss in MGS3, or the showdown against the choppers in the mountains, so it's fair to expect big surprises in the finished game. The demo is effectively one long 'bridge' section - a proof of concept - with no more significance than, for example, the first hour of jungle paths in MGS3.

This is only part of PSM3's exclusive hands-on with MGS4. For the full article including screenshots look for issue 96 of PSM3, in shops from December 20.

PSM3 Magazine
// Interactive
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Posted by spud-o
I envy you.

When do we get to sample the demo?
Posted by matthew_m_g
Looks great! It could maybe even move 1 million units on the PS3!

I'll wait for the XBox 360 version though...from the looks of things, it will be coming sooner rather than later...
Posted by spud-o
Dream on
Posted by headspin
funny thing is, you know it will come to the 360, if you keep telling yourself it will only be on the ps3 you might start believing it yourself....
Posted by spud-o
»

I dont think and have never thought for 1 second that it would ever be released on the 360.

Why would it be when they have already stated its a ps exclusive?
Posted by atrimus
i swear; when it comes to MGS4 people argue more about system exclusivity than the actual game itself. just friggin enjoy the game. only fanboys worry about exclusives.
Posted by spud-o
Thats probably because there's nothing to argue about when it comes to the actual game. Most people agree and disagree on the same things in MGS4 apart from what system (ps3 only!!!) its gonna be on.
Posted by headspin
it will come to 360, online should be good (sarcasm)....online hide and seek lol
incidently i own a ps3, im just real hacked off at sony for really not giving a shit about the people who've bought a ps3, all they do is talk PR arse and no decent games really, i'd love to be proved wrong but they have to pull their finger out their arse if they want me to go back to their fancamp....
Posted by jacksons98
»

Nobody cares about your Major Nelson love affair. Sony has given back to their community more than any other company this year with tons of updates and tons of great features added to PS3. Including opening the system to MODS for Unreal a first for console owners.
MGS4 is going to be awesome. Quit being a hater and just get a PS3 already.
Posted by bighead123
if u played pes 2008 u would ov realised konami werent set up for multiplatform development so mgs4 wont be on the shitbox 360
Posted by MrPirtniw
Sony Fanboys... the worst of a bad bunch. (shakes head and walks away)
Posted by andrew2002
ok so you just call a system with one of the best game lineups in recent years shit when PS3 has maybe one good exclusive game
Posted by ianfosse
»

No they're not, all fanboys are bad but it has nothing to do with who they support. It just depends on how much of a fanboy they are.

Though it may come to the XBOX360 I wouldn't get my hopes up if I were you. Kojima himself has said that he dosen't want it on the 360. And he does have a fair say in the matter. And Spud-o is right, people argue more about the console because there's nothing to argue about. It's a great game with almost no bad points(The fixed camera in MGS1&2&3 is the worst part in any of them)... Or because they're fanboys :wink:
Posted by SpideyFO
Hmm the guy playing the demo doesn't seem too impressed does he? Not that I worry though, I mean it's MGS and it's Hideo, it's gonna be good no matter what.

Anyways, this isn't the best the best looking game on PS3? Obviously I've only seen screens, but I'm not sure if I've seen anything that looks better?
Posted by BenJy!
Forget MGS4, give me Duke Nukem Forever already! :lol:
Posted by spud-o
You've only seen screens???? Dude there is about an hour maybe 2 of videos out there. Go watch em.
Posted by MGS2010
Exactly. Kojima's word is final when it comes to MGS. If it does come to the 360, it would be 6-12 months after the PS3 release as a port.

Anyway, the showdown with the choppers on the mountains :lol: ? You were supposed to sneak past them, not take them all out. :wink:

Incidently, if you did take them all out, those air patrols that cover for them are worse.
Posted by mornelithe
Regardless of penis size folks....Hideo Kojima has already specifically stated that MGS4 is a PS3 exclusive and 'The last of great exclusives'. So, while that leaves the door open for future MGS games on the 360, this one is not coming the 360. And the only reason I'm positive about it, is that there's no 'vague' word usage here, to leave room for timed exclusivity on the PS3. He specifically stated that it was a PS3 exclusive, not 'coming exclusively to the PS3 in <date>' like how press info on Haze has been played with. Haze WILL be on the 360 and PC, but MGS4, has no such mincing with words. Gotta learn to read these press releases better, they really like to mess with your minds.


Morne
Posted by starvinbull
Good point, would Konami be arsed to make a 360 version?
Probably not.
Posted by matt*u
How can a 10min ladder climb be memorable? It would be memorable in respects of me thinking "why the bloody hell is this taking so long" and "why isn't there a frigging elevator"! I can't imagine it being a highlight of my gaming experience though!?! :roll:
Posted by Richyrich316
Could really care less about MGS the series peaked with twin snakes on the cube & it has become one of the most over rated series in videogames.

Give me the next Splinter cell game which IMO is looking a lot more promising.

Even if this gets to 360 I wont be buying it
Posted by joe
Oh look! There's a game amongst all this bickering! And it looks excellent!
Posted by rdsx
»

LOL another desperate crapbox fanboy
Posted by MIPhantom
Lmao at some of these comments.
Posted by Alien_0
60 days to go, give or take another delay.

http://www.youtube.com/watch?v=rtalwiYZSRs
http://www.youtube.com/watch?v=boid0eyqDvo
http://www.youtube.com/watch?v=LRqu7DgU2G8
http://www.youtube.com/watch?v=GDsiPSfyNX8
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