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Resistance: Retribution

Review: The cack-handed little brother
The original was one of the PS3's best launch titles and the sequel one of the biggest games of 2008. Now the Resistance franchise has hit PSP, but can it make the same impact on a handheld?

You can tell just by looking at Resistance: Retribution that Sony is taking PSP seriously. It's a huge step up from the lazy PS2 conversions PSP owners have previously had to endure.

After a fancy CGI sequence, the opening scene shows the lead character, James Grayson, parachuting into a Chimera-infested warzone in Rotterdam. This gives you an early opportunity to admire the detail.

The smaller, closed in levels can look plain, but PSP really struts its stuff in more open stages where detail peaks and, even with multiple enemies on screen, there's no dip in performance.

You, playing as Grayson, have been forced into fighting across Europe with militant group, the Marquis, in a battle to save Luxembourg from a looming Chimeran assault.

Gameplay is mostly spent on foot as you gun your way through Rotterdam into the Chimera territory of central Europe.

You take the occasional underwater plunge, hammer X to yank a door-opening switch here and there, and take control of a mech later in the game (without spoiling too much for you), but it's otherwise a by-the-numbers shooter.

It may be squashed onto a small screen, but as well as a fairly decent-sized single-player campaign, Resistance Retribution packs a hefty serving of multiplayer.

Resistance RetributionGameplay footage
0:30  More direct-feed footage from the portable spin-off
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Deathmatch, team deathmatch and capture the flag modes are self-explanatory. But there are two others; Assimilation, where players on one team kill members of the opposing team to assimilate them and Containment, in which both teams battle to capture two coolant nodes, causing their opposition's reactor core to explode.

It goes up to ten players too, both online and offline, so it can get pretty hectic - which is refreshing to see on PSP, and something we hope for more of going foward.

Whether you're playing the single or multiplayer modes, RR suffers from one fundamental issue though - the controls.

With the PSP's four face buttons lost to 'look' direction control, you only have two buttons in your immediate grip: the shoulder buttons. R shoots and L is alternate fire.

That's clearly not enough, so it compensates by making rather awkward use of the D-pad for other essential tasks.

Down is 'interact' which is okay because that's easily reached. But left is reload and right changes weapon - two commonly-used actions placed on buttons you have to take your thumb off the thumbstick to reach.

Manual aim, required regularly to take out new female Chimera who need to be shot in the head, is on the up button.

The game tries further to improve a fundamentally flawed system by doing a list of other tasks automatically.

Aiming with four buttons is awkward, so instead of a standard cross-hair you have an almost screen-sized hit box and Grayson automatically shoots at anything within it. There's an automatic cover system too, which locks you to walls when close.

But despite Bend Studios' valiant efforts, the controls just aren't as smooth as you'd want them to be because, as with any automated function, it's frustrating as hell when it doesn't work correctly. Like when you're getting shot to shit because Grayson won't duck behind that wall. Or he chooses to shoot at a distant enemy behind cover instead of the one in your face.

We think it could have worked better with 360 degree analogue like Uncharted, but with an intelligent, self-sufficient camera system. We can't see why Bend would make a third-person game control like an FPS on a console that lacks two analogue sticks.

Moving on, the dialogue can be cringe-worthy at times, particularly the old British accents. There are also sections where you're forced to babysit an AI character that just refuses to keep their damn head down. And nothing's more frustrating than getting Game Over when you've done nothing wrong.

Resistance: Retribution needs your forgiveness though. It makes the effort and delivers a solid shooter. It's no platform-defining blockbuster, but if you've got the patience to get along with the controls there's a good few hours to be found. Add on some decent multiplayer and it's a good day to be a PSP owner.

computerandvideogames.com
// Overview
Verdict
Clumsy brother of its console counterpart.
Uppers
  Visually pleasing
  Meaty multiplayer - especially for a portable
  Hours of solid action
Downers
  Awkward controls
  Annoying AI babysitting sections
  Not the blockbuster PSP needed
// Screenshots
// Interactive
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Posted by WHERESMYMONKEY
wonder if this'll get a ps2 port like pretty much every other half decent psp game has.
Posted by voodoo341
You can hook a dual shock up to play Retribution with does that make the controls any better? Also there were rumours that if you linked your PSP to you PS3 and had Resistance 2 saved games, they would some how 'infect' your PSP game and change it. Any sign of that?
Posted by CVG Mike
The dual analogues of the DualShock would make controlling the game better (auto aim is disabled and rumble support is included), but you have to have a PS3 and the USB cable to connect the two, plus the (sold separately) video-out cable for PSP Slim/3000 models to get it on your telly. Or, for the PSP 1000 model, you have to sit hunched over the PSP with the pad in your hand - overall not too practical.

RE 'Infected' mode: It gives you recharging health and the ability to breathe underwater.
Posted by jonbwfc
"You can hook a dual shock up to play Retribution with does that make the controls any better?"
Yes, but that kind of defeats the point of the playstation PORTABLE.

"Also there were rumours that if you linked your PSP to you PS3 and had Resistance 2 saved games, they would some how 'infect' your PSP game and change it. Any sign of that?"
It's in there from the reviews I've seen. You get an extra section of gameplay and a few other bits. Well worth the trouble if you've got a PS3 & copy of R2.

Jon
Posted by smithster118
This game would have probably gone up to an 8 if the PSP had 2 analogue stick.
Shame
Posted by voodoo341
Maybe. I really liked the demo but the PSP isn't suitable for shooters. It's not just the lack of sticks, it's awkward to hold as well. I was hoping being able to use a Dual Shock would help but it just looks like a hassle to set up. The 'infect' idea is a nice touch. Redesign it into a dual shock with a screen. :lol:

Anyway back to Football Manager on it.
Posted by ricflair
I want a different gaming experience on a handheld compared to my 'main' console.

For me, FPS's just don't work too well. Metroid was good fun on the DS, but I could only play it for 30 minutes at a time before my hands cramped up!
Posted by apolloa
And yet again CVG does a review that goes against every other website and magazine. Do me a favour CVG, leave the games reviews to the professionals eh?
Posted by morganorgan
thank you apolloa, i completely 100% agree. If its a playstation exclusive, its pretty screwed with CVG!?!?
Posted by morganorgan
thank you apolloa, i completely 100% agree. If its a playstation exclusive, its pretty screwed with CVG!?!?
Posted by ricflair
Have you seen other scores for the game? Metacritic average is about 8, and there are quite a few other reviews that score it lower.

Could it be that fps's just don't really work on the psp. Not being able to reload, jump etc while moving would ruin it for me. It could be perfectly paced, have amazing graphics and play like halo/kz2 with a pad, but if the controls are busted it's a straight 'no' for me.

Voodoo's idea of a controller with built in screen seems a winner to me. If you want to do ps2/3 style games anyway.

No need to be so paranoid. If people don't like reviews on a website, why torture yourself reading them?
Posted by khr0nik
Does this mean Playstation exclusives are screwed with psp.ign.com, the channel dedicated to psp gaming? Because the UK reviewers gave it 7, so...
Posted by SICARIUS1
psp already has a blockbuster with god of war.
Posted by apolloa
Hmm so they did, mind you they also posted this:

http://www.gamestats.com/objects/142/14267012//articles.html

Indicating CVG, 1UP and IGN UK were the ONLY people out of 12 reviews to give it a low score, I haven't seen one bad magazine review yet either. Oh and I see IGN.COM gave the game a 9.2!
Posted by voodoo341
God of War on the PSP is excellent.
Read all 15 commentsPost a Comment
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