Share this article: Digg.comFacebookGoogle BookmarksN4GGamerblipsdel.icio.usRedditSlashdot.orgStumbleUpon From what i've seen this is a game of two halves. Sections of the levels are little more than a next-gen Dragon's Lair, and the second half is a Ninja Gaiden clone.
The jury is out with me. Looks interesting enough, stylistically wise! Killing demons while falling down the side of a skyscraper somehow appeals to me! Downloaded the demo off the Japaness market place the other day. Its a good looking game and plays quite well if you did't mind all the QTE's. A nice Ninja gaiden clone(ish)as the previous gamer stated. :) Sounds interesting, but I'm not a big fan of Ninja Gaiden Black (which I won for XBLA from this very site). The combat is well done but the game feels repetitive and it has that whole Japanese hardcore ethos of requiring some of your timing to be utterly perfect, which I don't like.
I like the whole fantasy-creatures-in-modern-settings thing that this and Legendary have, but for some reason it seems to be really easy to mess it up.
And QTEs. Ew. Ditto. I also downloaded it form the Japanese site and the only thng I have to say is that the Demo was too short, which must be a good thing! Haven't played the demo but absolutely love the Ninja Gaiden games so really looking forward to this.
I only hope that the QTE's aren't just put in there for gimmicks and do add to the story/game, hopefully along the lines of Shenmue. If the gameplay is as sexy as the visuals we could be onto a real AAA winner, the game we were all hoping Ninja Gaiden 2 would have been.
Somehow I doubt this though as the developer is relatively unknown, albeit with an undoubtably big budget to play with. If this game really is AAA material I feel M$ would be making a bit more of a fuss about it as there are only a few exclusives this year for the 360. A game with this much class and style would most certainly be a system seller after all.
If only a company could somehow fuse tight japenese developed gameplay with a western designed art style.
Unfortunately I feel this game is destined to be a letdown in the gameplay department yet visually inspiring in the same way that rival ninja game bayonetta will be great to play (being developed by the mind behind Devil May Cry 4) but offensive to the eyes of any self respecting western gamer. Not that the graphics in Bayonetta won't be good, they will. It's just with a witch/schoolma'am/dominatrix as the lead it only furthers the stereotype gamers are pathetic, geeks that drool over embarrising pixalated 'eye candy'.
Shame we could've done with a truly great ninja game for this generation of consoles. Sometimes I really wonder about japenese game developers and their kooky, big-breasted, school-boy error embarrisingly poor monstrosties of female game characters that they unleash upon the world. I really do... QTEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
just say no kids.
Yeah, I'll hedge my bets that this will be more target focused, casual, play itself ********.
QTE's are the single worst gameplay mechanics you could ever put in a game. Let's bring interaction down to it's simplest form and let my gran play.
****ers.
Go and play Ninja Gaiden 2 and wonder what could've been if Team Ninja could've actually been arsed before you bother with this load of bull. You know it's bad if they actually class QTE's as a defining feature. And in regards to Japan; probably the most sexually repressed nation on Earth, going by the evidence (manga, v.games, dirty knicker vending machines) then it's plain to see that they're a bit ****ing weird and we should not be pandering to them any longer.
Maybe then we can stop getting all these god awful Final Fantasy clones. |