Share this article: Digg.comFacebookGoogle BookmarksN4GGamerblipsdel.icio.usRedditSlashdot.orgStumbleUpon It's not a masterpiece. With more meat on the bones, it would be, but it's too shallow at the moment. It is a masterpiece. Try playing Online. It isn't. I do. No-one suggested that it was, however, it is still the most important multiplayer experience of 2008, because it shows that yes, you can centre on and indeed feature balanced and all-inclusive Four player co-op on-line play in a major title, something that was only really tried in Resident Evil Outbreak and it's sequel before 2008. 20 maps over 4 storys i think is quight good for a releace and its been out no where near long anouth for added content from valvE yet if you think its so skinny go play it on advansed or exspert an stop playing on easy or become the hord in vs mode It's the most fun I've had in multiplayer since BF2 came out in 2005.
Nuff said really. Its the most fun i've had online in a long time. has a few nasty exploits that people use. many the survivors hiding under tables or ladders so no one playing as the horde can get close.
Doesn't spoil the game too much. Nothing better than stomping around as a tank. I wasn't expecting playing as the zombies to be so awesome, but they're definately my favourite. Why are all the pic using the old character concepts? Lol at Francis's belly. L4d is the best multiplayer game ive played in a long time. My friends list has doubled as i have met so many people though it, so having a quick game with good players is easy. the thing about l4d is that it all depends on who you are playing with. I dont have many people on my friends list who has it, so most of the time im relying on randoms to make up the team. If they play properly and arent d*ckheads, then its an amazing game. If they don't play properly or run around screeming their head off for no reason (ie. 10 yr old american kids), then I would rather eat my own armpit hair than play it.
The amount of times that I have left a game because of the latter definitely outnumbers the amount of times that ive met friendly, normal people, which is a shame.
Basically, the more people buy it, the better it is - much like an mmorpg. SO COME ON PEOPLE, IF U HAVENT GOT L4d YET AND YOU'RE NOT A NUTTER, GET IT NOW ITS ACE!!! ps. my gamertag is chronicwombat - please add me if u want a game Aaah... Battlefield 2 was electric...
/loading...
---------------- Now playing: Vangelis - Ask the Mountains via FoxyTunes It's not too shallow, it takes hours to go through all the multiplayer maps, but on say Counter-Strike when that shipped you could get through all the maps in 10minutes. If you approach it as a multiplayer game then it's huge and varied with masses of tactics thanks to Versus. It is too shallow for my liking. Playing as the infected adds some interesting options, but the core experience is very much run & gun.
Where's barricading/reinforcing doors? Where's choosing alternate routes? (Do we take the subway or the streets?) Where's melee weapons (baseball bats, chainsaw) Where's players becoming infected & team mates needing to deal with it?
I could go on, but there's a lot of things that instantly spring to mind when thinking of zombie apocalypse that they haven't even touched on. The game experience is heavily dependent on who you play with. Three friends make it awesome. Playing with complete idiots who run off, grief, and just act like general worthless fools make going online on your own next to pointless.
I find it hard to believe that people can actually bring themselves to throw racist abuse at me because the game chose that I should play as Louis. It's too pathetic to be true. RumbleThunder are you playing on pc or xbox? Well yeah you list some good ideas, but i reckon its unfair to judge it based on these things, especially considering its a new ip. which is obviously made with dlc in mind.
i dont mind the relatively few maps either because i usually just play my favourites anyway. i must have played office about 100,000,000,000,000 times. I have no doubt that Valve will add a decent amount of new stuff over the next year or two, but quite what they'll do I'm not sure. More maps almost for certain & types of infected. Any of the stuff I mentioned? Not sure. 1. Where's barricading/reinforcing doors? 2. Where's choosing alternate routes? (Do we take the subway or the streets?) 3. Where's melee weapons (baseball bats, chainsaw) 4. Where's players becoming infected & team mates needing to deal with it?
1. The game is about speedily getting through the map, not holing up and waiting for the infected to die of starvation. While you could argue barricading would be handy during the final levels, it would make the endings far too easy. With a decent team, even on expert barricading would be too much of a luxury.
2. Imagine you're on a team, 2 people want to take the streets, 2 want to go through the subway. End of really.
3. You have melee. It's the left trigger. As for chainsaws, that would border on ridiculous. Dead Rising had chainsaws because it's all about fun, blood and guts. L4D is about survival. How could someone run around with an M16, handgun, molotov/pipebomb and a First Aid kit strapped to them and succesfully wield a chainsaw? And imagine the chances for team wounding.
4. Part of the story is that the characters are immune. Also, tell us a fair way of implementing becoming infected into the game. The game is primarily about teamwork and survival, I am not convinced some of your suggestions would necessarily add anything to the gameplay. For example there is little need to barricade doors since the infected don't know how to open them. They have to claw them down, which can take time.
Alternate routes might have been interesting, but the levels have been so well designed this might have infringed the focus.
We definitely need more weaponry though so I'm pleased the SDK is now out, whether Valve includes any in the DLC remains to be seen.
I don't think players turning into Zombies would have worked. It might have been interesting for the Ai to take control of the corpse, but then the player is sat twiddling their thumbs or if they did take control of them suddenly they are on the enemy team, which just wouldn't make sense and would spoil the teamwork. L4D deals with player death as if they've got trapped somewhere and need to be rescued, which works very well and stops people from leaving a game half way through out of boredom.
In summary L4D doesn't need to be another survival horror, we have Resi and Dead Space for that. I dont normally respond in rage at someone elses blatant close mindedness.. especially on the internet. Well shall we just say.. You sir, are an idiot.
1. They would balance it you moron. Imagine instead of a safe house being the end.. after u shut the door 2 players would stay and prevent the door from being destroyed while another two went forward and fetched "barricade supplies", then when they were returned and the door barricaded it would be a normal safe house. - This is just an idea, bit more variety in play.
2. The in-game voting system is very effective, it would be a simple matter to cast a vote then the next level that loads is the voted one. But the decision to pick x or y was based on earlier events, like grates that allowed you to see how populated sewer was likely to be. JUST AN IDEA.
3. I agree chainsaws would be silly but some variation to melee combat would be nice i.e. two kinds of melee attack, one a more deadly killing attack, the other a purely non damaging "get away from me" attack - again JUST AN IDEA.
4. They don't have to be immune to all types of infection, what about them catching rare diseases (perhaps a new type of infected?) then the team needing to find a cure. IDEA? YES.
Next time you idiot, think around what people are saying and try to work with it, give constructive criticism. Do not just flatly reject EVERYTHING someone says because you disagree with their initial premise.
I just want to say I think this game is one the most important multiplayer games of 2008, I have thoroughly enjoyed it.
However I completely accept anyone who might argue it is shallow. There are SO many things they could do and implement and I think they need to. My play time is only around 40 hours and I think I will be bored by about 60.
More achievements, more variety of game play i.e. elements such as those mentioned above. Masterpeiece....wtf???? Is the person who wrote this article been smoking drugs???
YOU cant aim, run, the gameplay is like a 2001 PC game (no joke) and the enemies are about as original as custard creams!!
Quite simply overhyped nonsense and another game I was not overly impressed with!! Battlefield Bad Company is an amazing game but yet Left for Dead gets better reviews :shock:
I am becoming more and more sick of the gaming industry biased views towards certain consoles and games!!
I checked out Halo wars today and could not stop laughing, its a command and conquer clone released in 2008!!
Killzone2 will pwn L4d halo, halo wars and Gears!! guarantee it will still receive bad reviews from independent XBOX sites!!
love peace and pubegrease dickieshort, you are an idiot. your comments arent even worth reaction.
boggsi, im not sure about all of your ideas but think that your rage is totally justified. they could have put a lot more stuff in.
masterpiece? not quite innovative, unique and thrilling? yes awesome game the first 5 times or so through a map but then it feels so scripted (ai director is a bunch of crap i think) and predictable (not to mention how short it is) that it starts to lose its fun factor awesome game the first 5 times or so through a map but then it feels so scripted (ai director is a bunch of crap i think) and predictable (not to mention how short it is) that it starts to lose its fun factor. good thing though is that i hardly ever encounter screaming retards in the games (steam version) so that kl Definitely a PC title, the console versions just don't feel the same. Its part of Valves must have games really. Little story, more action, just the way games should be. Its not a film like MGS4 and its not an adventure like Halo 3, its an all action fight for your life type game with big ass zombies with massive deformities and 4 heroes with a will to fight to the end. Perfect. |