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7 New GTA Multiplayer Features

Hands-on: The Lost and Damned multiplayer tested
In another of its seemingly bi-weekly press events, Rockstar Games invited us round to have a session on GTA IV: The Lost and Damned's multiplayer, which has been expanded with various modes and goodies.

At least six new modes are promised for the expansion, including some that are clear departures from what we've been used to before. Plus there's the obligatory deathmatch, team deathmatch and Free Mode to think about, and the tons of new vehicles, weapons and options not included in the original GTA IV.

Rather than give you the same old two thousand-word run-down, we've split our impressions into an easy seven-point bullet list so you can see exactly what impressed us about our Lost and Damned.

On the blower: The Lost and Damned's expanded multiplayer introduces a
much-demanded feature absent from the first game; an expanded multiplayer mobile phone. Using Niko's trusty cell from the main game players can now find expanded quick match and filtering options, which should at the very least please the fans and make GTA online a bit more accessible.

Road Rash: L&D;'s bike-only Race mode is about as close as we've been to get to a next-
generation Road Rash. Armed with baseball bats and tightened-up bike handling, up to 16 Lost racers can burn through the usual stream of Liberty City checkpoints to claim the chequered flag.

Swinging your bat left and right (with the X and B buttons for either side) feels useless at first, but once we figured out you can charge up your swings by holding down the respective button, Rockstar staffers were scattered across the road like roadkill pigeons. Nicely optimised, but perhaps a little bland following GTA IV's own umpteen race modes.

San Andreas flashbacks: One of our favourite game mode additions, Own the City,
has two teams of four (The Lost and Angles of Death) battling across Liberty City to take over various territories. It's all very similar to San Andreas own turf feature; once either team has eliminated an area's AI gang members it'll change to their colour, spawning your own tooled-up AI mates in the process. A frantic, city-sprawling turf war ensues with team members gearing up to assault enemy turf, while scrambling back to their own to defend opposing attacks.

Another twist to the scenario is the addition of gang vans, which can be driven around the city to equip computer-controlled gang members with beefier guns. In our experience the AI seemed to be fairly useless whether carrying a giant shotgun or not, but we had a jolly old time doing the delivery rounds in our gun wagon none the less.

Biker bullies: Lone Wolf Biker, another roster addition, has sixteen players competing
to become the Lone Wolf. How do you become the Lone Wolf? By cappin' the player who was previously the Lone Wolf, of course! Like Highlander, there can be only one.

Even with eight combatants the streets quickly turn to absolute carnage as players skid and scramble to plant one in the back of the player with the big arrow above their head. As the convoy screams after the unlucky Wolf, who's tasked with reaching various waypoints across the city for points, it's easy to overpower a corner and go crashing into a bus stop.

We even managed to accidentally ascend into the biggest bike jump we've ever done in GTA IV. Bullets spray from every direction and it's difficult to hold the Wolf title for longer than a minute, but once you manage to break out onto a long straight you can gain a big lead - as the cheeky bugger who got four minutes clear of everyone else discovered.

With eight journalists in a room at Rockstar it was a frantic, swear-word-shouting holler. But on Xbox Live with a bunch of strangers - strangers that are going to deck you and then wheelie off into the horizon at 100mph - we've got out doubts.

Witness Protection: Our favourite new mode of the seven? Witness Protection. This
pits a team of Lost gang members against a second team of N.O.O.S.E. cops, who're tasked with driving an armoured bus full of state's witnesses across town.

On the N.O.O.S.E. team only one player can drive the van and thus, see the destinations to drop of the witnesses. Teamwork is required to make sure cop cars don't smash into each other on sharp corners and drop back to hold off the attacking Lost players as they pursue the massive van.

Once a drop-off destination is reached N.O.O.S.E. players must defend the AI witness as he makes he makes his way inside. In our game this usually resulted in Lost bikers ploughing into the side of cop cars in a desperate suicide mission. Great fun, but spawn points need to be adjusted to make sure the Lost team isn't always miles away.

Chopper Vs. Chopper: Lost and Damned's most unique online mode pits a lowly man on a
bike against a tooled-up attack chopper - and it's an explosive meeting. The biker player must reach various checkpoints across the city to top the scoreboard, all the while watching their back for the noisy death machine raining rockets from the sky.

Controlling the chopper is a tricky job unless you've put the hours into GTA IV, which in our case meant running laps around town unthreatened as the biker, then wrapping the chopper around a telephone pole. Good fun at first, but we can see this getting repetitive - especially as its limited to two players.

Club Business: Not a mode we got to try in our Rockstar session, but the official
blurb describes it as "a competitive mode where all players take the role of a member of The Lost. Angus will call with tasks that must be completed to gain favour within the gang, once you've completed enough tasks, you become the club leader. In the team-based version, you can gain money for your club by riding in formation."

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Posted by AegisK
Road Rash mode? If its as good as the Road Rash game was, I'll go for it.
Posted by steveboy32
for **** sake cvg theres crap loads of mistakes in this goammed article u guys suck now a days being biased and bad at grammer death to u all!
(yes i know my grammer sucks but :a: its online and :b: im not a payed writer am i!
Posted by socheeky
What kind of a moron trashes an article for its grammar when they can't even spell or string a sentence together? I'm guessing you're an American :P
Posted by marky1978
Does anyone know if this expansion pack will be comming out for playstaition? Hope it does.
Posted by Eyhren
Thought I'd point out that 1) you didn't close your brackets and 2) you can't use exclamation marks in brackets, they have to go after they are closed.
Do some homework.

Road Rash sounds excellent. Haven't played that in a very long time.
Posted by heatuk10
whats with the helmets! looks like cod meets GTA!
Posted by MilitaryRaiden
Whatever it looks like - it's going to be awesome and well worth the 1600 M$ points for sure.
Posted by VirtualCrack
Take it from an English literature graduate and journalist - it is acceptable to use an exclamation mark within parenthesis(!).

Looking forward to this.
Posted by _Marty_
:?:
No, this is definitely Xbox 360 only...

16 player Road Rash? SOLD.

And "Angles of Death" - what the hell? Lemme guess, a bunch of mathematicians on the edge that were pushed too far, and so formed one of the meanest biker gangs around.
And they can fill out a mean tax return too...
Posted by StonecoldMC
Kind of puts the Devs who give us a new suit or gun as DLC to shame, well it should anyway.

And as has been said before, 16 Player Road Rash? Yes please!
Posted by Random Hangman
It doesn't matter either way. That sentence was meant to end in a question mark.
Posted by WHERESMYMONKEY
Looking forward to this. Road Rash hells yeah. Hope it becomes popular. So popular R* by the rights from EA and make a next gen version of it.

A man can dream can't he.
Posted by ParmaViolet
There have been so many rumours that EA was going to revamp Road Rash, so it'll be nice to see what R* do with the idea. RR has to be one of my favourite games of all time - we used to play it all the time on the Megadrive...

I'm sure I'd read that Criterion were being offered the chance to create a new one and I thought they'd be perfect for the job.

:)
Posted by _Marty_
Agreed, I think so too.
And who doesn't wanna play in a 16 player bkike race where you can cattle prod or spray mace at your opponents? Sounds wicked.
Posted by anagi
in response to mark1978

There have been comments made about sony getting some form of DLC, but it is not known for certain whether this is a timed exclusive, or whether sony get some different DLC
Posted by ParmaViolet
It does indeed.

I'd really love it if there was a chance that R* would add an NPC called Viper in there and make him much like he was in RR2 - nasty, vindictive and constantly on your a**e....he's got to be one of the best NPC's ever. I used to take great satisfaction in taking his chain and then smashing him off his bike with it - I used to slow down so that I could take him out....(sigh) memories.

:)
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