Login to access exclusive gaming content, win competition prizes
and post on our forums. Don't have an account? Create one now!
Why should you join?
Click here for full benefits!
GamesForumsCheatsOut Now
Japanese hardware sales drop again | Two new WiiWare releases | DSi for Europe in "spring-summer" | Disney cuts jobs, drops Turok sequel | Ten Snowboard Riot screens | Wii's "roaring growth" over? | Don King Boxing Wii, DS in March | Tarantula vs. scorpion movie | Activision advertises job to 'retouch screenshots' | Games Convention 2009 cancelled | Mario & Luigi 3 trailer is awesome | Eidos: UK games industry under threat | Boom Box gets sequel | Nintendo cuts profit forecast | US game sales hit $21 billion in 2008 | SimAnimals movie and screens | Houser: Lack of respect gives us freedom | Guitar Hero Metallica - the fact sheet | Former Sony chief: ‬Nintendo is getting it right | Capcom: Dead Rising 2 multiplatform? | Nintendo's Iwata keynoting GDC '09 | Oasis: "Playing a guitar is not a f***ing videogame" | BioWare CEO talks a one platform future | Wii Fit Body Check Channel is scary | Wii Fit's got stamina (have you?)
All|PC|PlayStation|Xbox|Nintendo|Games on Demand
Search CVG
Computer And Video Games - The latest gaming news, reviews, previews & movies
CVG Home » Nintendo » Reviews
PreviousRock Band WIIWario Land: The Shake Dimension WIINext

Samba de Amigo

Wii was surely made to play this game, so why is it so clumsy?
If any game deserves a second chance, it's Samba De Amigo. When it came out on Dreamcast in 2000, it simply had no audience - gamers were either leaping from the sinking Sega ship and flocking to PS2 or holding out for the GameCube. Those who stayed were put well off by the hefty £100 price tag (yes, that was just for the game pack, not the console too). It was a game with mass appeal but no masses to appeal to. Oh, the terrible irony.

It's a pity it didn't take off, because the gameplay is absolutely universal. Just like Guitar Hero or a dancing game, all you need to do is line up moving icons in time to the music. Anyone can play it. Even the ultra-cheesy tunes that we'd normally run a mile from are suddenly wholly acceptable here - shaking brightly coloured maracas to Livin' La Vida Loca is one of our most joyous guilty pleasures.1 Now it's on Wii at a fraction of the price and everyone can play, it's finally time to get the party started!

No great shakes
But here's where we hit the new problem. Stop dancing. Bring up the house lights and cut the music - we have a terribly sad, party-spoiling announcement to make: the game's controls simply don't work well enough on Wii. There's a high, middle and low zone for each hand to shake in and, after many careful calibration attempts, we're still having difficulty hitting the middle zone with the nunchuk.

We've tried holding it differently or flicking it to the left (which helped a bit), but ultimately it's just not fun to play when you're shaking gleefully away and it's saying 'Bad. Bad. Bad. Bad.'2 We know we're not bad because when it works right we're getting 98% scores. Using a remote in each hand is the best option, but it never feels right. Perhaps what frustrates us most is that early preview copies of the game worked really well, but something significant's been changed somewhere along the production line and now it doesn't.

Despite the iffy controls, there are still moments of gameplay that are pure, maraca-based magic. The opportunity to make windmill actions is most welcome, and shaking your whole body down low to the Ketchup Song (known here by its original Spanish title, Asereje) is absurdly uplifting. That's how the game should be all the time, and finding Sonic in the second tier of Career mode, complete with a Green Hill backdrop, should be as cool as the first sight of his stage in Super Smash Bros. If only we weren't gritting our teeth at the screen as we sacrifice ever more points to the calibration monster.

Rattle and roll
If you're rubbish at games and don't care about accuracy, then there's fun here in bucketloads. Buy it and have a Samba party - you'll wonder what we're complaining about. There are several game modes for battling it out and they're fun even if you don't fulfil the objectives. It's most enjoyable just watching people look silly playing it. There's even an ultra-daft Love-o-meter that calculates how well you suit a fellow player romantically.3 We got a mighty 124% rating (a mathematical impossibility, surely?) and it said our relationship would last a lifetime. Well, of course - NGamer forever! We're not quite so sure why it then said our Love Key Word was 'Horror'. Hmm...

On second thoughts, that's quite accurate. We will love Samba De Amigo forever (who couldn't adore a maraca-shaking monkey?) but the horror of realising it isn't working as it should is almost too much to bear. Imagine if Nintendo had told Sega about Wii MotionPlus - we could have the ultimate party game on our hands. Oh well. We'll just wait with bated breath for Samba De Amigo 2. If any game deserves a third chance, it's... oh.

NGamer Magazine
// Overview
Verdict
That old Samba magic is still there, but the challenge is in beating the controls, not the game. This should have been way better, given the console's strengths.
// Interactive
Share this article:  
Digg.comFacebookGoogle BookmarksN4GGamerblips
del.icio.usRedditSlashdot.orgStumbleUpon
 
Posted by kricca
Ironic that a game which surely had a massive influence on the design of the Wii, ended up with a port with poor controls..
Posted by FunkYellowMonkey
oh man, what a mess, i was really looking forward to this, ah well another month that the wii gathers more dust... :shock:
Posted by justd
what a shame
Posted by RumbleThunder
What? How the hell did they mess this one up?
Posted by Mappman
People weren't put off by the price tag. Samba de Amigo wasn't £100. Maybe it was if you were foolish enough to buy it on Ebay, but through the Dream Portal it was £60; which was more than reasonable for such a great game.

Everyone I know who had a Dreamcast picked this game up and loved it. I doubt its lack of success at the time was due to people not buying it, but more because there just wasn't enough people buying Dreamcasts in the first place.

The fact that they've stuffed up a game which worked perfectly nearly a decade ago - which only used sensors dangling off wires plugged into a rudimentary device velcro'd to a plastic mat - proves to me that the motion controls on Wii are utter garbage. Motionplus was what we all anticipated before launch and it should've been shipped with Wii from the start. Its time to stop blaming developers and start looking at the real issue here; the Wii itself.
Posted by RumbleThunder
I refuse to believe that the Wii can fail this hard at emulating simple controls.

It's pretty sad.
Posted by seancuk23
I am really disappointed to say the least, Nights was bad enough but now this!

I wont won't be expecting anything great from Sonic Unleashed then. :cry:
Posted by level_up
This is terrible news. I was really looking forward to playing this after hearing so much about the original. Whatta shame.
Posted by SomeBody2
I played the Wii version of this game at a private event and was able to get 90% or higher on most songs in hard mode, this review is not accurate.

I've played the original game too, and if you try and play it like the original, you will get frustrated, you have to learn how to play it on the Wii which is slightly different from the original game.

I spent less than an hour with the game and was doing great, it's obvious this reviewer played just long enough to write a review.
Posted by kricca
Did you read the review?

Particularly the part where it said that pre-release versions had better controls?
Posted by stedman
This game rocks
Posted by stedman
Controls work perfect. You just need to learn them and how to use them. Getting around 95% on super hard is quite easy now...

I'm annoyed so many reviews seem to have quickly bashed the controls which quite clearly work perfectly fine. Only review i've seen that got it right was Nintendo power.
Read all 12 commentsPost a Comment
// Screenshots
PreviousNext3 / 4 Screenshots
// Popular Now
// Related Content
Reviews:
Previews:
News:
More Related
News | Reviews | Previews | Features | Interviews | Cheats | Hardware | Forums | Competitions | Blogs
Top Games: Super Smash Bros. Brawl | The Legend of Zelda: Twilight Princess | Nintendo Wii | Resident Evil 5 | Metroid Prime 3: Corruption | Dragon Quest Swords
Super Mario Galaxy | Resident Evil: Umbrella Chronicles | Emergency Mayhem | Resident Evil 4 | Wii Software / WiiWare
Top Reviews: New Play Control! Pikmin | Animal Crossing: Let's Go to the City | Shaun White Snowboarding Road Trip | Wii Music | Trauma Center: New Blood | Disaster: Day of Crisis
de Blob | Wario Land: The Shake Dimension | Samba de Amigo | Rock Band | Okami
GamesRadar Network UK: GamesRadar | CVG | Edge | OXM | ONM
PSM3 | PSW | PC Gamer | XBW 360 | NGamer | PC Zone