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Eidos: UK games industry under threat

Ian Livingstone calls for more government support
Eidos' creative director and head of acquisitions, Ian Livingstone, believes that the failure of the government to support the UK games industry and a lack of suitable skills are putting the sector in danger.

Speaking at event 'oop norf' (Manchester), Livingstone called for industry incentives including salary tax breaks and for changes to be made to university teaching methods.

"The industry doesn't get any support event though it contributes £40bn a year to GDP," he told Crain's Manchester Business

"It's bigger than the film and TV industry put together, which get lots of support, but it operates in a background of regulatory pressure and an unsupportive press.

"Universities are not producing enough of the type of people we need," he added.

"The industry needs mathematicians, physicists and artists. There are something like 81 courses in the UK dedicated to computer games, but universities get paid for putting bums on seats and they're turning out students who know all about the history of games, but they can't make them."

It's not the first time Livingstone has expressed his frustrations with how the industry's treated in the UK, previously demanding the sector be given more respect.

"We're still seen as the red-headed stepchild of the creative industries, one notch up from pornography in the eyes of most of the establishment," he said in October last year.

computerandvideogames.com
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Posted by crimbo
hear hear!!!
Posted by Dirtyrat
He's been calling for this for years now, and it's about time the government took notice.
Posted by suchthef00l
This is becoming increasingly relevant, with games annihilating all other optical media in the shops last year. Let's hope someone listens. And I agree, "history of gaming" probably sounds like fun but animation, developing C++ and shorter courses for things like procedural physics would be of much more use to the industry.
Posted by 10699
Whilst I agree with what he says about the Uk games industry, I think alot of his fear has to do with the current state of Eidos.

Personally I don't want Eidos to piss away government money that could be better spent elsewhere. If it were Ubisoft, EA, or anyone other publisher I'd be happy with, but looking at Eidos current profit margins, their fiscal loss last year where they somehow pissed away several million, I wouldn't trust them with the funds they seek.

That and every studio they seem to have is being dissolved at the moment means why should they receive help when they can't run their business properly.
Posted by crimbo
ubisoft no way they make cheap crap give it to EA
Posted by _Marty_
Thought you were leaving?

He's the creative director, so why haven't we seen any Fighting Fantasy-esque games then? Pah.
Posted by WHERESMYMONKEY
what about deathtrap dungeon. that was kind of fighting fantasy esque.

If they did make a series of fighting fantasy rpgs i'd definately get one.

Its not just eidos though is it. You are forgetting Rare, R* and Lionhead for a start. If there'd been more help from the government than Free Radicaal and sector 4 would probably still be around.

Courses are definately not what what they should be either. It would be useful if you can find a course that'll teach you c/++ and games programming in general. kind of fundemental to polaying games.

The lack of this however does to a certain extent make it easier for people without formal qualifications and just actual talent to get into the industry.
Posted by _Marty_
Its TOTALLY FF - it being based on book 6 I believe.
However, that was on the Playstation... Isn't it about time we saw 'Vault of the Vampire' in glorious next gen graphics and surround sound...

I have a chubby just thinking about it.
Posted by T12AV15
Maybe if gaming companies offered some form of apprenticeship, i wish i had gone to uni to learn to develop games but i didnt and now i feel its too late to quit work and do uni. If however there was an option of an apprenticeship and jump at the chance. That way people can be taught in-house exactly how the game devs want them to
Posted by ricflair
While waiting for the page to load on my iphone, the guy in the photo attached to the article looked like Frank Butcher before it loaded properly.
Posted by WHERESMYMONKEY
oh good lord you're right. I didn't really think about it, it was always advertised as being inspired by but not a translation.

Easy boy but ore Fighting Fantasy would rock. Especially if eidos gave the license to bioware to do something with. That'd be right up thier preverbial street!
Posted by WHERESMYMONKEY
I too regret not going to uni to do games design. But if the industry is to be believed than going to uni to do games design would probably hinder your chances.

After reading a few adds for jobs in the sector it looks like the best way to go is to just learn c++ and do some modding for games and use that as experience. Thinking attemping to make some community games for the 360 wouldn't be a bad route as it kind of kills two birds with one stone.

Go learn c and get some experience of buggering about with games engines through modding is my best advice.

Don't give up on your dream man!!!
Posted by Tedium
hmmm.... they need people with physics and maths knowledge who know C.... Will have a look what the money's like when i get out of uni (currently doing physics, about 1/4 of our practical course is programming)
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