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Facebook fun: Is the game up for Scrabulous fans?


Last Updated: 12:02am GMT 18/01/2008

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Close down the Facebook version of Scrabble and stop the cheats, says purist Jonathan Maitland

Kylie Minogue has been known to do it three times a day. Jonathan Ross does it with several other people at the same time.

 
Scrabble
'One Scrabble player would swallow difficult letters to get rid of them'

And Nigella Lawson's husband, the multi-millionaire art dealer Charles Saatchi, is obsessed with it - but plays, it is said, for money. Suddenly Scrabble, a game traditionally played by grannies and men in cardigans, has become not only cool, but insanely popular.

And controversial - a word you would never see on a Scrabble board (it has far too many letters to be laid in one go) or hear mentioned in connection with the board game, until now. The reason?

This week its makers, Hasbro and Mattel, announced that they were taking steps to close down Scrabulous, the online version of the game, from the phenomenally popular social networking website Facebook.

The decision to have the application removed amid claims that it constitutes a breach of copyright, has been met with cries of anguish from some of the 600,000 people who play the online version every day.

The angry messages of disgust at the companies' actions have been piling up. One blogger posted just the one word, cunningly using an anagram to disguise his true feelings: KERNWAS.

The move has clearly been taken on commercial grounds. Scrabulous, the Facebook model invented in 2006 by a couple of Indian software whizzkids, is the most popular game that can be played on the site, and is said to earn the pair £13,000 a month from advertising. There are potentially huge profits to be made from Hasbro and Mattel marketing the game online themselves.

But when it comes to money, anecdotal evidence suggests its corporate owners may be short-sighted in banning it from Facebook. Thanks in the main to the boost in popularity among younger Facebook users, sales of the board games and its official dictionary are said to have increased astronomically.

As a word freak myself, I love Scrabble and regularly take part in national tournaments. For my stag night, I played 12 of my best friends simultaneously. However, after much deliberation with fellow addicts, I support the decision to take down Scrabulous on ethical grounds.

Friends who have played the Facebook version (and, as a purist, I refuse to) tell me that cheating during online games is rife: there are websites that can arrange instantly the seven letters on your rack into the highest scoring combination.

Other unscrupulous types simply leaf through official dictionaries before passing off words as their own. In proper Scrabble circles, this sort of behaviour would lead to instant disqualification.

Take the man who was caught literally eating his words at a tournament. He swallowed difficult letters to get rid of them. Or the player who was found taking a dictionary into the lavatory during a game.

On another occasion someone was caught "doing a Goldfinger" - after the James Bond villain who cheated at golf by dropping a ball down his trousers - by introducing new tiles to his rack via his sleeve.

The surge in Scrabble's popularity and the brouhaha over the Facebook version is extraordinary enough, but the story behind the game is equally fascinating.

It was invented by Alfred Butts, an architect from New York. His eureka moment came in 1933 when he read The Gold Bug, an Edgar Allan Poe short story about buried treasure. The hero had to break a code based on the alphabet. Poe wrote: "In English, the letter which most frequently occurs, is 'e'.

Afterwards, the succession runs thus: a o i d h n r s t u y c f g l m w b k p q x z." That got Alfred going. What about a game based on letters and their nominal values?

In 1938, Butts came up with an early, cruder version of Scrabble called Lexiko, which he manufactured himself. After one month, he'd sold two sets. Eventually renamed Scrabble, the tipping point came in the 1950s, when Jack Straus, the chairman of New York department store Macy's, played it.

Appalled to find his store wasn't stocking the game, he ordered thousands. This triggered similar orders from smaller retailers, and within months 2,000 sets a week were being sold. Soon, the game was lodged in America's consciousness.

"Before 1953 departs," wrote the Herald Tribune, "it can point to any number of notable events, from the inauguration of a Republican president, to the growth of Scrabble."

More than 50 years later, Scrabble still weaves its spell. More than 100 million sets have now been sold. And for some, the game has become an all-consuming vocation. These are the players who spend several hours a day learning obscure seven-letter words - like JADITIC [jade-like] and ATEBRIN [an anti-malarial drug] - which are the game's Holy Grail. Using all seven tiles at once is called a "bingo", and guarantees a 50-point bonus.

But no matter how good you think you are at Scrabble, there will always be someone better.

After the sensation of my stag night performance (played 12, won 11), I decided to enter a proper tournament, in Essex. I found myself up against a large, tracksuit-bottom-wearing Scrabble nut in his forties. Just before we started, he demolished a KitKat, methodically and frighteningly; my instinct told me I was about to suffer the same fate.

Less than an hour later, I'd been massacred by 165 points. I asked my opponent about his most devastating move, when he created three words at once, none of which I knew: JEE [variant of gee], AZO [denoting a compound that contains nitrogen] and RAJA [variant of rajah]. Did he know what they meant? "No, not really." Did it matter? "No, not really."

I, however, think it desirable - even if not essential - to know words' meanings when playing Scrabble. To concentrate solely on the numerical value of the constituent letters is reductive and a bit philistine. Our language deserves more respect. On some occasions though, ignorance can be bliss. At one tournament, an elderly woman's opponent played ORGASM.

She looked puzzled, and challenged the word's validity. Amid much stifled sniggering, the judges confirmed it did, indeed, exist. The old lady asked what it meant. She was told as delicately as possible. "Goodness me!" she exclaimed. "I must tell my husband when I get home."

I can't help wondering what dear old Alfred Butts would have made of all this. The one thing the game's inventor did not make, however, was a fortune. In the mid-1970s he sold his rights to Scrabble.

Showing a characteristic attention to detail, he calculated that his lifetime earnings from it were exactly $1,066,500. Which sounds a lot, but is a small fraction of the billion-plus pounds that Scrabble sales have generated.

Not that money mattered to Alfred. He died aged 93, in a nursing home, content to know he had dreamt up arguably the greatest board game of them all. Fittingly, he spent his last years doing what countless others have done before and since: playing Scrabble. And certainly not on Facebook.

• Jonathan Maitland presents the ITV1 current affairs show 'Tonight'

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Comments

Pllaying Scrabble is the only reason I go on holiday each year with my family, and I know one of these years I will win a game!
Posted by Rosemary Almond on January 19, 2008 12:39 PM
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Hehe what a hoot, great informative article ty. Have shared the URL at the site scrabulous and we enjoyed; although a comment was made: that fast games are the only true way to stop cheaters.
Posted by Kerry Screen on January 18, 2008 11:52 PM
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Ok - hands up to the 'controversial` point : I should have said that it was a word `unlikely to be seen on a Scrabble board`, as opposed to 'never' . As for the comment about my stag night : I went to a lap dancing club afterwards, so give me some credit! (But I didn't put that in as it wasn't a very Telegraph thing to admit to .) Jonathan Maitland
Posted by jonathan maitland on January 18, 2008 7:24 PM
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Is Jonathan Maitland the pen name of Mr Chumley-Warner? Or, is there really somebody who still writes pompous twaddle like this?
Posted by Tony H on January 18, 2008 6:52 PM
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To get back to the point of the article--whether Scrabulous should be taken off Facebook.... I play on Facebook every day with family and friends all over the world. It is a really good way to stay in touch, as we all joke and 'talk' on the messaging part. I hadn't played for years, but have now bought a deluxe version of Scrabble as a direct result of playing online. If you look at all the cyberchat I am not the only one by a long chalk. Therefore this application has benefited Hasbro/Mattel already. It seems to me that they have a choice between a PR dream (ie working with the creators of Scrabulous and allowing over 600,000 people to play on happily), or a PR nightmare (ie seriously annoying a key marketing target group, who are likely to give them terrible publicity). I accept that they have to protect their intellectual property, but surely putting the corporate jackboot in is counterproductive. They have a ready and willing market here. Why not use it to gain huge goodwill. Many of those 20-30yr olds will be having kids one day--kids who could be playing Scrabble. Or not. Hasbro's choice, but I know which way I want it to go! Save Our Scrabulous. PS I have never cheated in my life at this game. Whatever would be the point?
Posted by Lucy Coats on January 18, 2008 4:45 PM
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Getting rid of SEVEN letters at once requires the discovery of a minimally EIGHT-letter word, since tiles must be layed adjacent to tiles already upon the board — EXCEPT for when it can be done on the very first move of the game
Posted by john on January 18, 2008 4:25 PM
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Mr Maitland is wrong to state that the word "controversial" could never appear on a Scrabble board. If a previous player had used the word "trover" (a common law remedy relating to personal property) a subsequent player with the letters c,o,n,s,i,a,l could obviously make it.


Posted by Neil Bogle on January 18, 2008 1:01 PM
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He spent his stag night playing Scrabble??? Does this guy know how to party or what?!
Posted by SM on January 18, 2008 12:49 PM
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Contrary to the suggestion here, you could see 'controversial' and words of similar length played on a scrabble board.

For example, if the word trover (a common law action to recover the value of goods wrongfully converted to another's own use, apparently) or rovers has been played already, the remaining seven letters can be added from the rack.
Posted by Andrew Tubb on January 18, 2008 12:22 PM
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QUOTE 'And controversial - a word you would never see on a Scrabble board (it has far too many letters to be laid in one go)'

Goes to show what you know of the game, then, doesn't it?

Granted, too many letters to be laid in one go, but definitely a word you WOULD see on a Scrabble board.

Player 1 places 'rovers' and player 2 uses all 7 tiles to put 'cont' in front of, and 'ial' at the end of, 'rovers'.

Exactly the sort of illiterate reporting we expect from the Tlegraph nowadays.

Posted by happy jack again on January 18, 2008 12:18 PM
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Stop the cheats? STOP THE CHEATS?
You sad reknaw, get a life, elohesra.
Posted by happy jack on January 18, 2008 12:12 PM
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"Afterwards, the succession runs thus: a o i d h n r s t u y c f g l m w b k p q x z."

So what happened to J and V?

Posted by C J Allen on January 18, 2008 11:33 AM
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No way is 'd' more common than 't'! I was always told the 8 most common were 'A sin to er' (but not in that order).

Pro scrabble is weird, with more than half of the words being so obscure that a normal person hasn't heard of them. I am a different kind of purist, if a word is not recognised by all players, it is not allowed, multi-volume dictionary or no.
Posted by Jon Cooper on January 18, 2008 9:57 AM
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I used to play Scrable tournaments in Australia. We had a 10 year old boy who was a scrabble wiz. His opponent put down "quim" (Websters define as "a vulgar term for a woman's genitals, specif. the vagina"). The boy asked his opponent had to explain the meaning to him. Red faces all round!
Posted by Jean on January 18, 2008 5:13 AM
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