WOW certainly has one of the most lenient death penalty systems. Rather than losing experience points, you get the option of ghosting it to your corpse and losing nothing or resurrecting at a nearby graveyard. The second option comes with an item deterioration penalty and resurrection sickness which severely knocks down your stats for anything up to and over
ten minutes, depending on your level. Since it's pretty easy to die, especially during low-to-middle levels, a gentler system seems appropriate. Besides, being effectively consigned to the sidelines for ten minutes is annoying enough, without knowing you're going to have to kill a small army of monsters just to get your XP back.
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This fine lady will resurrect you. |