User Comments:
2 out of 2 people found the following comment useful:-
Cliché City, 17 November 2004
Author:
papajohn3289
Now, this is an RPG to behold. It is the first AWESOME RPG on the
Gamecube, as most of you know. However, its more than just a pretty
box. Tales introduces a brand-new real-time combat system that could be
compared to that of Star Ocean: Till the End Of Time, however this
isn't an interstellular futuristic RPG. Noo, this is much more FF style
story (which makes it good). Every battle you fight is an actual
privilege to do. The battle system is so good, you will want to beat
every enemy you see. There aren't any random encounters, but if you
ignore too many boss fights, you won't stand a chance against the
bosses. There is no excuse for getting hit in this game, though, since
an opponent's attack missing is not random like in FFX. The moves in
this game are unbelievable. There are so many combos to pull off, and I
beat it without getting many of the moves. Magic attacks can have its
glitches though, moves like "Indignation," "Thunder Blade" (the COOLEST
move I've ever seen) and some summon spells may cause the cube to
freeze because of the extreme amount of light and effects happening.
However this game is extremely well done and the battle system makes
the game worth more than it is. Dwarven Law #912: Thoust who owneth a
Gamecube without thist game shall not be worthy of owning their system
in the firsteth place...uhhh...eth. An A+ for this game, or a 97/100.
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