Brume & Artificial Memory Trace
1st Encounter
[Alien8]
Rating: 6.0
Usually, scarcity drives up the price of a good, and consumers switch to a
less expensive product. But a certain breed-- the connoisseur-- prefers
well-marbled Angus-bred beef to le Big Mac. Thus we have rare foods, rare
jewels, rare grooves. There's an ironic twist in the world of electronic
music, though, because the freshest work I hear lately uses everyday found
sound as the basic element of composition. Musicians are hampered by
financial constraints, and it's always cheaper to use your synthesizer's
sound bank than to run around with a huge microphone hanging out of your
pocket. Wake up, you bedroom composers! Out on the streets!
The Alien8 label made its name by supporting a variety of harsh, isolationist
sound art, from Merzbow's experimental noize to Keiji Haino's avant-garde
instrumentalism. France's Christian Renou (aka Brume) and Belgium's Slavek
Kwi (the man behind Artificial Memory Trace) have seen individual albums on
Alien8, but they had to wait five years for the label to release their 1996
collaboration. 1st Encounter resulted from long-distance cooperation,
in which each artist constructed a series of electro-acoustic compositions
from the basic samples provided by the other. Unfortunately, their animist
ambitions were sometimes outdone by the scale of their project.
The samples used on the album are diverse and instilled with mysterious life.
Headphone listening allows eavesdropping on sounds like cellophane drawn
across Styrofoam, steam-driven pistons pumping, power transformers humming
in the night, beetles' crackling carapaces, the endless furrowing of ant
antennae, the piercing echoes of bat sonar made audible. Each moment is
tangible; you can almost feel unknown substances slithering across your ears.
Still, other sounds betray an amusing domesticity, as if one of the
participants followed the other around the studio with recording equipment.
Hear: the sound of duct tape unrolled! See: buzzing light switches flipped
on and off! Trace: the shuffling footsteps of a sleepwalker!
But the poor sense of narrative exposition weakens the album. Take the first
track as an example. A metallic squeal loops back on itself until the effect
seems speech-like, while thudding percussion reverberates in the background,
rising louder with each moment. The intensity reaches a peak, similar to
Mark Spybey's work as Dead Voices on Air, and then a short static pulse
spoils the climax. It sounds like television channels changing, and a good
deal of the pieces here segue either through this switching device or with
boring silence. Other times, an intriguing quasi-rhythm will disappear just
when it became interesting, and another four minutes of unrelated sounds will
close out the track.
If you're not going to use raw noise to create mechanistic rhythms a la the
Ant Zen label, then successful noise should create an immersive soundworld--
one that develops through its own internal logic (whether industrial or
ecological). But unlike Alien8's claim that this is an example of a long
distance collaboration that "works," the transitions here are too bumpy and
based on "Gotcha!" shock value; the effect is like listening to one of
Disney's Sounds of the Haunted Mansion records. Repeated listens
always bring familiarity, and there are brilliant moments of minimalist dub
parsed throughout, but first impressions can be worthwhile: 1st Encounter
plays like a sound sampler. In that sense, it will probably be used most
often as a source record for those looking to imitate Herbert's Personal
Contract for the Composition of Music. Still, there's an undeniable beauty
to the sounds themselves, and connoisseurs of noise will enjoy hearing the
tendency of these basic elements to divide and multiply.
-Christopher Dare